Total Conversion for Oblivion "Nehrim - At Fate's Edge" is a work in progress Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game. Nehrim is developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath, but unfortunately there never was an English version of them. This time, however, we will develop a full translated english version of the project. That includes translated texts as well as English voice acting. It is impossible to give a sure release date at this moment, however, we aim to finish Nehrim in 2010. We always keep everything within the bounds of possibility and...

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Media RSS Feed Report media Gameplay video (Part 2)
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Terentius
Terentius Apr 28 2009, 1:34pm says:

Incredible...I like the idea of getting experience for enemies you kill since I felt pretty stupid in oblivion where I killed monsters for more than for leveling up...of course it was a nice idea but once you had reached 100 with blade sill and lets say that I use only swords I found it very hard to level up without switching to another type of weapon or combat style...I say that in this game you should make the leveling through experience gained but still keep the old skill system just not linked with the level up anymore just linked with the attributes multiplier...

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Description

This is a sidequest of Nehrim's (in German, 2nd part).

Video Details
Type
Demonstration
Date
May 12th, 2008
By
Arandor
Length
09:54
Filename
Gameplay02.wmv
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