"Nehrim - At Fate's Edge" is a finished Total Conversion for the RPG The Elder Scrolls IV: Oblivion and at the same time one of the biggest mods for this game at all. Total Conversion means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game.

Nehrim was developed by the Sureai Team (www.sureai.net). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath; the first was also translated into English.

The English version of Nehrim that will include translated texts and German voice acting will be released in early September 2010.

Our aim was to create a fantasy world which is as lively and atmospheric as realisable in the limits of our possiblilities. We primarily developed Nehrim for those players who love RPGs and were disappointed by Oblivion on that score. Nehrim will be a role playing game with elements of action, no action game with elements of role playing games.

Link to our gallery | Link to the FAQ | Link to the new soundtrack | Link to the downloads




The development of Nehrim has come to an end, check out the sequel:
"Enderal – The Shards of Order"




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Enderal – The Shards of Order is a total conversion mod currently in development for Bethesda Softwork's Skyrim. The story of Enderal is not setin the Elder Scrolls world of Tamriel, but takes place in its own universe, creating a new, interesting world completely unrelated to Skyrim.

Enderal is being developed by volunteers from the dedicated modding community SureAI, best known for their acclaimed Oblivion total conversion Nehrim – At Fate's Edge that was awarded “Best Singleplayer Editor's Choice” by moddb.com and “Mod of the Year 2010” by PC Gamer. Enderal bases upon the Skyrim game engine and aspires to become a role playing game comparable to professional game industry products. The continent of Enderal is the stage for an extensive, completely new and epic adventure.Enderal is not only the sequel to Nehrim, but also takes place in the very same universe, just acouple of years after the events of the Nehrim story line. It aims to continue the tradition of the intensive and complex storytelling introduced in Nehrim.

This basically means: What we do here is fantasy for adults, it is dirty and immersive, and there are no fairies. Nehrim's storytelling had some flaws that we want to get rid of – there will be more player decisions and deeper characters. In addition, the skill system will differ a lot from the one in Skyrim. Enderal will feature the known XP based skill system from Nehrim, improved with a differentskill system that will help players to specifiy their characters in a more detailed way, thus intensifying the connection between player and avatar. Long story short, Enderal will be a classic RPG with alternative storytelling. Be excited!

We do not yet have a release date and will not include a progress bar.

Features:
•A new continent
•Different climatic regions, which differ from the Nordic setting of Skyrim.
•An overhauled leveling and skill-system
•A complex main quest that differs from the conventional story-patterns of fantasy-games.
•Companions and characters with interesting, multifaceted personalities
•Self-composed soundtracks and ingame-music

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Nehrim awarded Best Singleplayer Mod 2010

Nehrim awarded Best Singleplayer Mod 2010

News 16 comments

Nehrim has been awarded Best Singleplayer Mod 2010 in the moddb Mod of the Year Awards!

Nehrim - At Fate's Edge | English Release

Nehrim - At Fate's Edge | English Release

News 48 comments

Finally, 3 months after the German release, Nehrim is available in English.

Nehrim - At Fate's Edge: English website relaunch

Nehrim - At Fate's Edge: English website relaunch

News 7 comments

In the progress of the English Nehrim translation, the website has been updated, featuring an interactive map as well as a much more comfortable gallery...

Nehrim - At Fate's Edge: Release of German version 1.0

Nehrim - At Fate's Edge: Release of German version 1.0

News 53 comments

The Total Conversion "Nehrim - At Fate's Edge" has been released in German.

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Nehrim 1.5.0.8 Full - French Version

Nehrim 1.5.0.8 Full - French Version

Full Version 0 comments

Oblivion Total Conversion Nehrim Full Installer 1.5.0.8 (FR) French Version - German Voice Acting and French Subtitles

Nehrim 1.5.0.8 Full - English Version

Nehrim 1.5.0.8 Full - English Version

Full Version 27 comments

Oblivion Total Conversion Nehrim Full Installer 1.5.0.8 (EN) English Version - German Voice Acting and English Subtitles

Nehrim 1.5.0.5 Full - German Version

Nehrim 1.5.0.5 Full - German Version

Full Version 0 comments

Oblivion Total Conversion Nehrim Full Installer 1.5.0.5 (DE) German Version

Nehrim Patch 1.1.1.1 Japanese

Nehrim Patch 1.1.1.1 Japanese

Patch 0 comments

You need the full English version of Nehrim to install the Japanese language patch. Changelogs can be found at the link below

Nehrim Patch 1.5.0.8 English

Nehrim Patch 1.5.0.8 English

Patch 25 comments

To see all the major features / fixes / changes in this patch watch the changelog in the description below.

Nehrim - На краю судьбы Russian vers.

Nehrim - На краю судьбы Russian vers.

Full Version 12 comments

This is the official Russian version of "Nehrim - На краю судьбы". More information at bethplanet.ru

Post comment Comments  (40 - 50 of 1,230)
Abedin111
Abedin111

When I start the game, that is when I fall down the mineshaft, it seems like my character is spawned in an "invisible box". That being said, I can't move anywhere from the starting point which is weird and frustrating.

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Abedin111
Abedin111

I fixed this,but I had to get a save from later on in the game.
There is a save of a character just outside of the mine, on OblivionNexus, in case anyone else encounters this issue.

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xxx.xxx.xxx
xxx.xxx.xxx

5th anniversary

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xxx.xxx.xxx
xxx.xxx.xxx

IS IT ALSO PLAYABLE WITH &#xth; Anniversary edition of OBlivion ???

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kenny355a
kenny355a

(buried)

Tried playing it once, the new world simply did not appeal to me, I didn't want to have to adapt to something entirely new. Gonna give it another shot, because I remember it being very beautifully done.

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sbnewsom
sbnewsom

You have a hard time playing new games too, don't you?

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Cokeysion
Cokeysion

In the English version, early in the game when you are doing the rat mission where you block up the rat hole. Some text is still in German

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rogervanzant
rogervanzant

On my first play-through, I was able to fix the major lag I was getting.
Now I reinstalled Oblivion to play Nehrim again and I can't find what fixed the lag last time, so I'm stuck. Glad I played through the whole game once though :)

Maybe The devs can give us advice? I'll keep looking but so far nothing works and I know something fixed the game for me, without removing the nice features like LOD but I can't remember... I even posted about it but I can't find where I posted it either..

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ChuckNrs
ChuckNrs

Just thought I'd share that I'm coming back to this game after getting over my arachnophobia a bit! I'm sure I'll love it!

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Highest Rated (13 agree) 10/10

Nehrim: At Fate's Edge is a truly epic mod for Oblivion. Its story and environment far surpasses Oblivion itself and the continued support patches ensure that it won't be long before it surpasses it in the area of side quests as well. I would strongly recomend this to anyone that liked Oblivion or free roaming rpgs in general.

-Nuvendil

Nov 8 2010 by Nuvendil

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