Total Conversion for Oblivion: "Nehrim - At Fate's Edge" is a finished Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game. Nehrim was developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath, but unfortunately there never was an English version of them. This time, however, we will develop an English version of the project with translated texts and German voice acting.
The Total Conversion "Nehrim - At Fate's Edge" has been released in German.
Posted by Arandor on Jun 10th, 2010
Today, the biggest completed total conversion for Oblivion gets released. After 4 years of development, we are proud to present our project to the public.
Nehrim features a continent that is as big as Cyrodiil, built completely by hand and filled with cities, castles, villages, hidden places, quests, dungeons, new weapons, armours and spells. There is professional German voice acting for every dialogue as well as a new soundtrack with more than 50 unique music pieces. The mod offers about 50 hours of playing time.
Note: Oblivion and patch v1.2.0416 has to be installed.
More download mirros can be found on www.nehrim.de.
Please note: This is the release of the original German version, that means there is no singe English word in it.
Yeah, German version... nice... but when will it be out in English?!
We are currently working on an English version with translated texts and German voice acting and are making good progress. We estimate that the English version will be available in July or August.