Nazi Zombies Source, recreates the original Nazi Zombies gamemode from Call of Duty: World at War on the Source Engine.

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Nazi Zombies Source is back, with new updates, media, and more coming soon.

Posted by MitchellS on Nov 3rd, 2010

Hello fellow Nazi Zombies Source fans. We have a couple
things to talk about in this news update. First off, we have
officially changed the name, back to Nazi Zombies Source.
Secondly, we apologize to all our aspiring fans. The mod
deveopment had died, and we thought we had to pull the plug.
Good news is our old coder Marc "Holymac" DiMillo, has
found some time on the mod and has devoted a large chunk of
time, getting the mod up and running. We have implemented
some of the core Nazi Zombies mode features. We will discuss
this in our upcoming news report, and speak in detail about our
design decisions, and some of our new founded progress. We
should have a new trailer, and some cool videos up by the end
of this week. Stay tuned, and feel free to post your questions,
comments, concerns or ideas below.

Over and out,
Nazi Zombies Development Team

Post comment Comments
salman44
salman44 Nov 5 2010, 12:01am says:

Finally

+3 votes     reply to comment
MitchellS Author
MitchellS Nov 5 2010, 10:47pm replied:

Yep :) Thank Holymac.

+1 vote   reply to comment
Siccity
Siccity Nov 5 2010, 3:31am says:

I'm glad you went back to this project!
Nazi Zombies is for sure one of the best games ever, remaking it in another game and still keeping on to the "magic" is one of the hardest tasks ever, but i think you'll succeed.

Just one question: Will there be implemented some sort of splattermod?

+1 vote     reply to comment
MitchellS Author
MitchellS Dec 5 2010, 3:22pm replied:

Do you mean like extra gore? Yeah for sure :D

+1 vote   reply to comment
HL-Rul3z
HL-Rul3z Nov 5 2010, 9:00am says:

If you need any help with mapping or texturing i could help out...

add me on steam : dante933

+1 vote     reply to comment
DarkPivot
DarkPivot Nov 5 2010, 12:31pm says:

You're still using nz_facility as the main example of your mod? X_X You know, I may just re-join. I'm so much better at mapping now. I could probably add on to that map and improve it. Add some more areas. I have a few good ideas actually.

+1 vote     reply to comment
MitchellS Author
MitchellS Nov 5 2010, 3:31pm replied:

No, we are scrapping that map. We need larger maps more alike to NZ.

But--- if you would join the team and map the map bigger.... it would REALLY help us alot!

+1 vote   reply to comment
DarkPivot
DarkPivot Nov 6 2010, 4:39pm replied:

I've been talking with Holymac and I'm rejoining. If you can send me nz_facility I can make it much better.

+1 vote     reply to comment
redstar499
redstar499 Nov 6 2010, 9:14am says:

well i'm happy has everyone else tracking

+1 vote     reply to comment
osg23
osg23 Feb 1 2011, 8:41am says:

will it be online when it comes out ?

+1 vote     reply to comment
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