Element 115. Ununpentium. The Element known for being able to re-animate dead cells within animals along with mutations. The Element has proved useful in Weaponry as demonstrated by the Nazi's in World War II. However the side effects of exposure have Unforeseen Consequences. However now they return... In 2013... Throughout the past years many staff members of the original Nazi Zombies Source team have left/moved on to new stuff/got fired for no reason. But now we return.

New Texture Artist and Sound Designer Required! PM Xieneus or anyone on the NanoSwarm team for an application. 

THE TEAM 

Xieneus - Mod Founder/Mapper
Primrose~ - Texture Artist
Maccadoolie - Primary Script Creator/Owner of the new Scripts  
Dark Pivot - Media Arts 
Nado - Primary Mapper
Walther - Modeler/Texture Artist
Ashton - Mapper
Drukqston - Texture Artist
Constructor - Modeler

Will this be like the original plans of NZS 1?

Yes but with many new weapons/maps/perks and a new gamemode that is simmilar to "Infection".

OMG WHEN WILL IT BE RELEASED?!?!?!?!

Probably never, development has been ceased.

Well what is finished?

Well ever since our latest staff members have entered a broad range has been added. We got new Zombie Animations, Weapons, Perks, Power Ups, Points System and more up and running. So lets just say the project is working. But no where near complete...

Progress

Development ceased

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...down the stairs they come... You're surrounded... They come from the shadows.
Blog RSS Feed Report abuse Latest News: A Wild Zombie has appeared!

5 comments by nado on May 15th, 2013

Hi there,
It's been a while since we last spoke. Sorry about that.
Here is the mod page Moddb.com

O
ur team of 3 is excited to be working on this old project. Lots has changed, but we hope you'll like what you see.

Nazi Zombies Source 2 is and always will be dead. You can unwatch this page, but please go ahead on watch the new page! The mod is alive and you'll get to play it soon.

I'd like to add, Moddb.com is the last page you'll have to go to to hear about this mod. I understand it's been all over the place with different names, and I apologize.
 
From Nado, Gregster101, and our leader in white robes, Maccadoolie.
Special mention to the hard-working Zombie-Killah!

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Post comment Comments  (240 - 250 of 276)
Mr_Cookies
Mr_Cookies Jun 23 2011, 4:48pm says:

Good luck on your project, man, really,i really wish you good luck ;)

+1 vote     reply to comment
Xieneus
Xieneus Jun 23 2011, 5:35pm replied:

Thanks. Will do.

+1 vote     reply to comment
headcrab10
headcrab10 Jun 23 2011, 4:29pm says:

Will you make a pack-a-punch machine?

+1 vote     reply to comment
Xieneus
Xieneus Jun 23 2011, 5:35pm replied:

Already done.

+1 vote     reply to comment
ExtremeTaco
ExtremeTaco Jun 23 2011, 1:28pm says:

Wait so nanoswarm is a perk a cola or is it something else? Also are there other perk a colas being developed or just the original are going to be in the game?

Thanks.

+1 vote     reply to comment
Xieneus
Xieneus Jun 23 2011, 1:39pm replied:

NanoSwarm is my studio developing the mod. But I might make it a Perk for 100000$! Thanks for the idea!

+1 vote     reply to comment
stot
stot Jun 23 2011, 8:10am says:

Nazi zombie + source engine = awesome !!!

please release it fast.

+2 votes     reply to comment
DarkPivot
DarkPivot Jun 23 2011, 2:29pm replied:

We'll release it when it's nice and polished.

+1 vote     reply to comment
Xieneus
Xieneus Jun 22 2011, 3:07pm says:

We hope to have some pictures of the new Wunderwaffe model soon. Also just a note. Those Zombies currently seen may be replaced in the future.

+1 vote     reply to comment
Xieneus
Xieneus Jun 22 2011, 12:37pm replied:

We may. For now we are going to stick to our own maps.

0 votes     reply to comment
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