Nations at War is being built upon the roots of a large group of friends, some of which have known worked and played together for year's. Our community/team has a large amount of tournament experience, and expects and demands nothing but excellence on the battlefield and exceptional sportsmanship and comradely off of it. Nations at War is at its heart a large community of friends who put a premium on teamwork, respect and fairness. This is after all it's a game and something meant to be enjoyed by all, where one comes to make friends and have fun.
NATIONS AT WAR 6.0 The Final Release! Nations at war is a modification for battlefield 2, Basically it a add on, bigger than the game its self to add and enhance game play. with over 140 vehicles and 64 theaters of war from snow covered levels that chill the bones to hot desert battlefields to bake the brain, there is something for everyone. 50 different kit load outs 14 different nationalities from all over the world.
Posted by NAW_Kano on Apr 14th, 2010
NATIONS AT WAR 6.0 The Final Release!
Nations at war is a modification for battlefield 2, Basically it a add on, bigger than the game its self to add and enhance game play.
with over 140 vehicles and 64 theaters of war from snow covered levels that chill the bones to hot desert battlefields to bake the brain, there is something for everyone.
50 different kit load outs 14 different nationalities from all over the world.
War is coming are you ready to fight soldier,
earn ranks awards and badges be a squad leader or command the battlefield its up to you.
*you need to own battlefield 2 to play and be patched to 1.5.
-= MODDING TEAM =-
(maps, coding, ulcers and sleep depravation)
(models, textures, packaging, nagging)
Outlaw. (Images "n" Stuff)
* AIX, Hard
Justice, Surreal, Project Reality, EOD, Zero
Factor, Rising Conflict and USI,
* MasterX for the
MOD stats system, and hosting a great NAW Server.
* Devilman for
Debugging NAW 6.0.
* Clivewil from
AIX for his amazing aircraft.
for his maps and sound collection.
* Jones for his
mod by Crazy Ace
* Death Enforcer
(from the BF Single Player site for all the ai work he did)
* SatNav (from
the BF Single Player site for A.I and fantastic content)
* Token. (BF2
* The Dark for his
* Cat Box for
texturing and maps.
* Dasas. Zero factors
models (Quad bikes)
* Ziggy RadarOReilly &
StrykerJ (WCC/Hard Justice Cooperative Venture and A.I NAV meshing)
* Cheese, TehElvis
and the Big Kid Creations team. (Surreal content)
* Xeqtr, for the
XM8 skinned by JONES & re skinned by Groovy Dawg.
Brilliant accompanying menu icons made by the brilliant Frank Beans.
* Ga-Knomboe Boy
for the Snow Trees,
* [NAW] Mikeey our
new community manager;
* All the guys at =ACES=:
JoeSWO, Outlaw, Timis, Madmedic, Chris
Wally, Sire Cain, Ryan, Rob Litwiler
* Special thx to. Major
Pain, Assassin Chad, John Edmo, De Wizz
Look for them on the Official Nations at War Ranked Server
Tweaks and Fixes
* New textures for the
Mark 5 and Chinook by PuckerFactor
* Jackhammer adjusted.
* Saiga12 adjusted.
* Protecta adjusted.
* Norinco982 adjusted.
* Benelli_m4 adjusted.
* Wrench repair speed
* M249 saw deviation
changed to match PKM.
* F15 and f15n speed and
torque changed to match f18.
* M1a2 t90 and type 98 ai
fixed now tanks engage each other.
* Spawn points added to
* WarHawk HUD repaired.
* Floaters added to
* Updated HUD elements by
Wolfi from USI mod.
* Whole mod has been
debugged by Devilman over 500 non critical errors removed.
* New Vehicle HUD's For
t90, m1a1, type98, btr90, lav25. l2a6, challanger2.
* Handheld mini gun added
to super support kit.
* xm8 Added to Super
* Ammo and Supply points
by USI and Truespirt.