Nali Weapons 3 is a new weapon pack for Unreal Tournament, containing over 15 new weapons, including nuclear weapons, drones, freezing and flaming guns, and the list goes on... It's also the sequel to the old Nali Weapons II X.
|Known bugs and issues||Locked|
|Nov 6 2012, 11:58am Anchor|
Here I am going to post and update the status of any bug from NW3:
- IRPR thermal scope doesn't work sometimes (players appear as black)
- IpToCountry does not work with NW3
- ACE Manager does not work with NW3
- IRPR stops being able to shoot at random in online matches
- ACE kicks randomly
For new bug reports, please provide a screenshot or a video if possible. I didn't want to have to patch this mod, but may be inevitable if the problems are too great.
Edited by: Feralidragon
|Nov 21 2012, 7:08am Anchor|
Just a minor in the modifier settings, both max and min is named Max force increase
|Jul 29 2013, 12:17am Anchor|
|Jul 30 2013, 6:14am Anchor|
You (or the server owner if the one hosting is not you) probably didn't add the mod packages to the ServerPackages in the UnrealTournament.ini file.
In case you're the one hosting it, open UnrealTournament.ini, find the ServerPackages list, and add these there:
In case you're not the owner, contact him and let him know.
|Feb 27 2014, 4:14pm Anchor|
Even with the Nuke luancher crashfix enabled (both Client and Serverside). the game still crashes when I fire the nuke launcher. The LEVEL ONE nuke launcher. Before it even detonates.
Also, I am not sure what causes it, but at random points the Graviton's trail effect gets stuck to my character, even when I don't have the weapon equipped. It only seems to happen on the maps I ported from Unreal Gold (so far, anyway), such as DmAriza. It is not just me, either.
I also have the following /other/ mods, just for reference-purposes:
|Mar 4 2014, 9:56am Anchor|
The nuclear fix crashes players using OpenGL, that's why it's disabled by default. Disable the fix and the nukes should work.
As for the Graviton glitch, it was already reported by I never managed to reproduce it in my end... but I never tried on those maps, so that may explain why. They may have something messing up with the mod, and OldSkool is known to be very glitchy as well.
|Mar 4 2014, 6:02pm Anchor|
That'll be cool. I actually stopped playing with OldSkool though, especially since Unreal Fortress doesn't replace stock Unreal weapons with UT99 weapons. If you know the summon codes for all of the stock Unreal weapons, and know about the Loaded command, then all you need to do to become the most overpowered team in a game of Unreal Fortress is spawn a bunch of Dispersion Pistols and NW3 weapons in your resupply room.
Another glitch by the way: When I spawn a bolt rifle in the console, it doesn't have a charger, but when I spawn other weapons they do. Any idea how to fix this?
UPDATE ON THE GRAVITON GLITCH:
On the plus-side, I finally got Monster Hunt to not handout Super Weapons. I also gave it the ability to give out Old-Unreal weaponry. And Super Health. And Rebreathers. If I knew the summon codes for all of the other items...
Edited by: AmaroqDricaldari
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