Star Trek: Enterprise - M.A.C.O. is the re-launch of the cancelled Star Trek: Enterprise – Temporal Cold War (E:TCW) single-player Half-Life 2 modification, now based on CryTek’s CryEngine 3 technology. By learning from the mistakes we made during the development of E:TCW and utilizing the majority of the modeling and texturing assets created for its predecessor, we are confident that production will move forward at a far greater speed than the last attempt. Storywise, STE:M aspires to showcase the character-based storytelling format of E:TCW in small, one-hour episodes; gameplay-wise however, it embraces the formula used in the Elite Force series of video games offering both linear combat levels and free roam sections to let players explore the NX-01 Enterprise within reasonable bounds.
After 3 years of hard work, ups and down, the modification for HL2 has come to an end without release. But it is not all bad news, read on for more details...
Posted by RogerRamjet on Sep 16th, 2009
Yes, it is over. After my resignation as Mod Leader, the interest for the mod dropped to an all time low. I felt that after the hard work and effort that had been contributed to the mod, that all of the assets produced and a working version of what we had should at least be released.
We have also added ALL of the model assets, textures and source coding files for those to use as they would like. Please give credit to those who produced them. Other than that, it would be great to see them used in a new mod, or in a Machinima project. I know there are a couple of German indie game and film developers are keen to get their hands on all of the assets and we bid them well with their projects.
I do not see this news as a failure, but as an amazing learning experience that lasted 3 years. In that time, I have learnt an amazing amount about how much work goes into producing a mod/game and have made many friends along the way. The talents of the Design Crew for the mod cannot go unsaid, as you will see in the working proof of concept release. I would to have enjoyed seeing a completed mod, but due to medical issues I personally was unable to continue with the mod, thus my resignation as Captain. I would like to personally thank all of those who contributed to the mod in the Design Crew and those who supported the mod over the past 3 years. Thanks again for the memories.
The main website for the mod will slowly transformed into a Star Trek Enterprise portal for news on movies, games etc so all of the hard work and effort will not be wasted. Unfortunately, I had a hard drive failure and lost all of the .smd files and .qc files for the mod (I would have loved to have give those away as well), which did contribute to the fast track of closing the mod down, since it meant starting from scratch in re-creating the major character versions and new asset compiles.
All downloads are ready to go here on ModDB. Checkout our downloads section for the mod here for all of the files. CLICK HERE