Star Trek: Enterprise - M.A.C.O. is the re-launch of the cancelled Star Trek: Enterprise – Temporal Cold War (E:TCW) single-player Half-Life 2 modification, now based on CryTek’s CryEngine 3 technology. By learning from the mistakes we made during the development of E:TCW and utilizing the majority of the modeling and texturing assets created for its predecessor, we are confident that production will move forward at a far greater speed than the last attempt. Storywise, STE:M aspires to showcase the character-based storytelling format of E:TCW in small, one-hour episodes; gameplay-wise however, it embraces the formula used in the Elite Force series of video games offering both linear combat levels and free roam sections to let players explore the NX-01 Enterprise within reasonable bounds.

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Another week, a few more steps forward in the mod. We have been working on the normal mapping, textures and getting the look just right. No good mapping like crazy then having to go back through all of the maps and redo all of the lighting etc. Here is a couple of examples of where we are up to. And

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Another week, a few more steps forward in the mod. We have been working on the normal mapping, textures and getting the look just right. No good mapping like crazy then having to go back through all of the maps and redo all of the lighting etc. Here is a couple of examples of where we are up to.

Curved Corridor Test 1 Curved Corridor Test 2 Curved Corridor Test 3

And finally, our first character model, and yes, she would have to be T'Pol (Jolene Blalock) Archer is about halfway through it's production process.

Science Officer - T'Pol (Jolene Blalock)

We are also looking for several talented people to join our team. You can go to the HELP wanted section of this site, or visit our forum and show us your photon displacement field.
FORUM: Here WEBSITE: Here

Well, that is about it.... Clean long with duster.

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