Star Trek: Enterprise - M.A.C.O. is the re-launch of the cancelled Star Trek: Enterprise – Temporal Cold War (E:TCW) single-player Half-Life 2 modification, now based on CryTek’s CryEngine 3 technology. By learning from the mistakes we made during the development of E:TCW and utilizing the majority of the modeling and texturing assets created for its predecessor, we are confident that production will move forward at a far greater speed than the last attempt. Storywise, STE:M aspires to showcase the character-based storytelling format of E:TCW in small, one-hour episodes; gameplay-wise however, it embraces the formula used in the Elite Force series of video games offering both linear combat levels and free roam sections to let players explore the NX-01 Enterprise within reasonable bounds.
A light fighter designed by Theunis for the period. Would be used for station defence and could even be launched from the new Dreadnought class also designed by Theunis (Flanker)
I want one (grin)
nice
the 22'nd century and they still use missles?
I thought ordinary torpedoes were out until Enterprise as well (though, they are just a space missile)... lol.. but yes, missiles are quite common in that century, until the photon torpedoes were fitted.
Indeed The NX-01 was firstly fitted with normal torpedoes with an unknown warhead (On the other hand you do get to see one in that episode with the space capsule from the future.. Can't remember what it was called though.) Anyhow if they would replace the normal torpedo with photon torpedoes on that fighter I think you would need to call it a photon missile (based on Seven of nine's design for the Delta flyer from ST Voyager.)
Pfft timstro - you might as well say "...and they still sit in cockpits". Why not have missiles - if they are heat-seeking, space is a great place to fire missiles.
Cool fighter, I like all the models so far!
Why those missiles have stabilization wings??... otherwise really nice
The simplistic answer is just in case it goes in atmosphere, it will need a way other then thrust vectoring to stabilize its flight path. But as far as Missile in the Federation go, they have been used for as long as there has been a Starfleet.