Star Trek: Enterprise - M.A.C.O. is the re-launch of the cancelled Star Trek: Enterprise – Temporal Cold War (E:TCW) single-player Half-Life 2 modification, now based on CryTek’s CryEngine 3 technology. By learning from the mistakes we made during the development of E:TCW and utilizing the majority of the modeling and texturing assets created for its predecessor, we are confident that production will move forward at a far greater speed than the last attempt. Storywise, STE:M aspires to showcase the character-based storytelling format of E:TCW in small, one-hour episodes; gameplay-wise however, it embraces the formula used in the Elite Force series of video games offering both linear combat levels and free roam sections to let players explore the NX-01 Enterprise within reasonable bounds.
Screenshot on the current build of the Launch Bay room within the free roam map.
the shuttles are missing :D
They are out on a recon mission to a nearby asteroid. ;)
why are the ataircases so short? I don't remember that being the case. Or is it due to the WIP state?
I like it. Everything looks a lot like NX-01, maybe the doors could have a little more specularity and gloss.
Heh, they are so short because they lead on back hatch of Shuttlepod. I am pretty sure i nailed the size i have tons of reference images. About the doors, i am not trying to achieve everything 100% accurate, just trying to catch the feeling of the Enterprise, but don't worry that so easy to tweak in CE3 would take 20sec...
Creator TripTucker, I am loving this game you created. But i am get sad in the music into it when was my birthday! Thank you for creating them. I waited for they 12 years. To see if the place is real, thank you created it. I love you, and Jolene too..
My music it's too sad, and it's folk turkish-rock anatolian bands.