Mysteries of the Sith is set in a period five years beyond Kyle Katarn’s dramatic victory over the seven Dark Jedi he battled in Jedi Knight: Dark Forces II. Kyle’s reputation as a skilled Jedi Knight has attracted Mara Jade, one-time assassin, smuggler and Jedi Knight-in-training under Emperor Palpatine. Hoping to complete her apprenticeship, Mara joins Kyle on the remote outpost of Altyr 5. Kyle soon discloses that he has discovered information about a previously unknown Sith temple and must travel to it to investigate the mysterious forces it holds.

This project aims to re-create the classic Lucasarts Game 'Star Wars: Jedi Knight - Mysteries of the Sith' in Jedi Knight: Jedi Academy. All of the Maps, Levels, Characters, NPC's, Weapons etc will all be done as accurate as possible from the original game released in 1998.

Players will battle new creatures throughout Mysteries of the Sith, including a the rancor. Other creatures range from assassin and torture droids to pirate raiders and Sith undead. The weaponry in Mysteries of the Sith includes a carbonite gun, designed to immobilize enemies with freeze pellets; a BlasTech BH-35 electroscope, for long-range engagements; a repeating blaster cannon, for heavy firepower; seeker rail detonators; flash bombs; remote sequencers; and a BlasTech DL-44 heavy blaster pistol. Mysteries of the Sith Mod will feature 13 immersive singleplayer levels.

Level List:

  1. New Republic Base on Altyr 5
  2. Asteroid Crust
  3. Asteroid Core
  4. Self-Destruct and Escape
  5. Ka'pa the Hutt's Palace
  6. Katraasii Space Port
  7. Katraasii Space Port, Part B
  8. Takara's Stronghold
  9. New Republic ShipOrbiting Ship Yards
  10. Kaerobani's Base
  11. Dromund Kaas Swamp
  12. Sith Temple
  13. Sith Temple Catacombs
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3 comments by andysaj on Jul 23rd, 2012

Greetings,

So its been forever and a day since we have posted anything so heres the plan. As of right now we are in the works to try to get the first 3 levels out and then thats it. While we have made some pretty good progress with textures, characters etc, there really isnt much time to work on a hobby project. With that being said, once we get to where we feel its good to be released we will release the demo and all the assests that we have put together thus far. It will be open for the publics use and as long as credit is given do with it what you will. Maybe someone will continue on, and maybe not. Who knows, but there is no time line and assuming we can't get a working 3 level demo then we will just release what we have.

regards.

MOTS team

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Post comment Comments  (70 - 80 of 99)
BaRKy2121
BaRKy2121 Jan 9 2008, 6:31am says:

dude im a trained mod maker if u need help with this plz email me (adam.barky@gmail.com)

+1 vote     reply to comment
bliznez
bliznez Nov 12 2007, 8:39pm says:

how da hell do i download it

+1 vote     reply to comment
EvilGrizz
EvilGrizz Jun 30 2007, 6:28am says:

oh i see it was released as a game

+1 vote     reply to comment
EvilGrizz
EvilGrizz Jun 30 2007, 6:25am says:

GUYS WTF!? ive played this

+1 vote     reply to comment
Llamaboy8000
Llamaboy8000 Feb 17 2007, 4:48pm says:

HEy guys I want a mod for Jedi Academy and I come across this one and OOOO I want it but its public beta only. How can I help test it????? Plz tell me!

+1 vote     reply to comment
Cygnus1
Cygnus1 Jan 27 2007, 7:18pm says:

Thx to all the ppl waiting and such. The mod isnt dead, but for the time being, on a very slow work schedual. The reasons are just that most of the members have real life issues going on, myself included. And or other great mods that they really want to accomplish.

However work is not fully in vain, we have a new mapper doing work on Dromund kaas maps, and ive been trying to work out concepts for many of the NPCS in MotS. Anywho i'm just posting so you guys have at least some hope lol.

If any one has questions or just want to talk about MotS, feel free to visit our team forum: Z15.invisionfree.com

My MsN is Bleedingsepher@Hotmail.com

+1 vote     reply to comment
Lockgar
Lockgar Nov 13 2006, 12:55pm says:

This will be a must play!

+1 vote     reply to comment
Spree8
Spree8 Oct 21 2006, 10:39am says:

Yeah, Baby! Great stuff! Too bad it won't be possible to play it on Jedi Outcast, will it?

+1 vote     reply to comment
NumberWan
NumberWan Sep 21 2006, 6:10pm says:

I look forward to seeing the screenshots of Katraasi Space port. Is there anything new?

+1 vote     reply to comment
jedispy
jedispy Aug 28 2006, 10:40pm says:

Hey fellas, Jedispy from SOTE MOD here. We want to help out in any way possible. You guys rock.

+1 vote     reply to comment
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andysaj
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