Mysteries of the Sith is set in a period five years beyond Kyle Katarn’s dramatic victory over the seven Dark Jedi he battled in Jedi Knight: Dark Forces II. Kyle’s reputation as a skilled Jedi Knight has attracted Mara Jade, one-time assassin, smuggler and Jedi Knight-in-training under Emperor Palpatine. Hoping to complete her apprenticeship, Mara joins Kyle on the remote outpost of Altyr 5. Kyle soon discloses that he has discovered information about a previously unknown Sith temple and must travel to it to investigate the mysterious forces it holds.

This project aims to re-create the classic Lucasarts Game 'Star Wars: Jedi Knight - Mysteries of the Sith' in Jedi Knight: Jedi Academy. All of the Maps, Levels, Characters, NPC's, Weapons etc will all be done as accurate as possible from the original game released in 1998.

Players will battle new creatures throughout Mysteries of the Sith, including a the rancor. Other creatures range from assassin and torture droids to pirate raiders and Sith undead. The weaponry in Mysteries of the Sith includes a carbonite gun, designed to immobilize enemies with freeze pellets; a BlasTech BH-35 electroscope, for long-range engagements; a repeating blaster cannon, for heavy firepower; seeker rail detonators; flash bombs; remote sequencers; and a BlasTech DL-44 heavy blaster pistol. Mysteries of the Sith Mod will feature 13 immersive singleplayer levels.

Level List:

  1. New Republic Base on Altyr 5
  2. Asteroid Crust
  3. Asteroid Core
  4. Self-Destruct and Escape
  5. Ka'pa the Hutt's Palace
  6. Katraasii Space Port
  7. Katraasii Space Port, Part B
  8. Takara's Stronghold
  9. New Republic ShipOrbiting Ship Yards
  10. Kaerobani's Base
  11. Dromund Kaas Swamp
  12. Sith Temple
  13. Sith Temple Catacombs
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3 comments by andysaj on Jul 23rd, 2012

Greetings,

So its been forever and a day since we have posted anything so heres the plan. As of right now we are in the works to try to get the first 3 levels out and then thats it. While we have made some pretty good progress with textures, characters etc, there really isnt much time to work on a hobby project. With that being said, once we get to where we feel its good to be released we will release the demo and all the assests that we have put together thus far. It will be open for the publics use and as long as credit is given do with it what you will. Maybe someone will continue on, and maybe not. Who knows, but there is no time line and assuming we can't get a working 3 level demo then we will just release what we have.

regards.

MOTS team

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Post comment Comments  (90 - 98 of 98)
plandah
plandah Jun 4 2006, 1:20am says:

My god, you guys are unstoppable! Not in a bad way, at all. Every time I come on here to check on you guys' progress, I miss you guys by an hour or so. I'm amazed at how well this mod looks and how much you guys are into it. Please, don't stop. Continue to be unstoppable.

P.S. I'm very happy you guys are doing Mysteries of the Sith because when I had the original game, it messed up and i was never able to play it. So you guys are filling in that void in my star warsy life.

+1 vote     reply to comment
Sepher1
Sepher1 Apr 1 2006, 10:03am says:

Hey JediSpy, nice to see you, um ya ive talked with alot of ppl so far to share resources, and i\we plan on doing more contacting, overall this mod is going very nice, more than id ever expect it to.

btw SOTE MOD!!! NICE!

+1 vote     reply to comment
jedispy
jedispy Mar 28 2006, 7:36pm says:

Glad to see someone's working on this mod. Have you checked out the predecessors to your mod?
DFMOD & DF2MOD?

They're working together to get their projects done more quickly. You should contact Shamus and Darth_Linux (admins of those mods) and see if you can share assets with them.

I'm the admin of the SOTE MOD, and we're working closely with them as well. Drop me a line sometime if you need a hand with anything.

Jedispy

+1 vote     reply to comment
ShadowMapper
ShadowMapper Mar 28 2006, 9:19am says:

I will be working hard on the first map in the next days.

+1 vote     reply to comment
JabbaTheHutt
JabbaTheHutt Mar 20 2006, 2:59am says:

The mod is planned to be released as a demo to start off with this will include at least the first level and possibly the second.

+1 vote     reply to comment
Sepher1
Sepher1 Mar 19 2006, 3:07pm says:

Thats right people MotS mod is coming, and its coming by storm.

+1 vote     reply to comment
JabbaTheHutt
JabbaTheHutt Mar 29 2006, 1:33am says:

thanks JediSpy

+1 vote     reply to comment
Darth_Tempust
Darth_Tempust Apr 12 2006, 6:55am says:

yep it's coming along nicely and there is a slight change in how the intro 'Star Wars' logo and the 'a long time ago in a galxay far far away' is shown in this mod. it already has a new custom text crawl and higher quality intro videos. so this is going to be a hit no doubt!

and just to clarify i am a modeler, saber maker, text crawl maker, video converter, video maker, light coder (but not with C++ stuff lol) and HUD maker for this mod. :P

+1 vote     reply to comment
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andysaj
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