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11 comments by SnakSan on May 5th, 2014

By request, I have translated the text. But admitted some mistakes in the text. Excuse me in advance.

Within four months, I do not spread any screenshots and wrote nothing about mod. And all because there was nothing to show. But finally there is little news about mod and I hasten to share them with you.

1. Lighter
It is finally ready. There are a couple of little things that will soon be completed yet. But even what it is, and works as it should - it is great. It is the only light source that will help you explore the dark areas of locations (in addition, sometimes encountered flyers). The light from it is not very bright lighting and a small radius. But in the darkness - it's your best friend.

2 . Mapping
There are minor improvements as well as major changes. For example the one location with a ruined overpass... It cut. Buildings and other elements of this location will be used in others. This location has been cut because of the geographical discrepancies. But a number of other locations that went before it, become better and more logical. There were extended unfinished maps. More work is underway to optimize the old maps. I do not know how it happened, but all brashwork is terrible and violates all rules. Now location with open spaces will compile faster, faster load and work.


Old restroom


Pump station


Crossing of 2nd Ave and Hudson street

3. Plot
Finally I found a good writer. He is already working on the screenplay. Already there are some interesting ideas and solutions that you will soon see (naturally those relating to the environment).

4. Time
Unfortunately, I have very little time to work on the mod and therefore slows down the development thereof. I think that the media releases are rare and likely to be scheduled before the "Closed beta test" moved indefinitely.

Note: images are automatically lighten up at load. Therefore, there are some artifacts associated with color.

Post comment Comments  (60 - 70 of 84)
levan563
levan563 Feb 21 2012, 12:16pm says:

Салам нашим)Мы нормально ебашим :)

Очень красивый мод,удачи с продвижением!

+2 votes     reply to comment
epicbox
epicbox Feb 17 2012, 12:59pm says:

Level design looks great!

+2 votes     reply to comment
Dune_Jumper
Dune_Jumper Feb 1 2012, 7:48pm says:

In case you haven't already, You should reskin all the NPC's unless this has so do with HL2. If not, It's always more scary to have normal zombies/ghosts instead of headcrab zombies.

+3 votes     reply to comment
SnakSan
SnakSan Feb 2 2012, 10:00am replied:

I changed the skin of Alliance soldiers and zombine. Also I slightly modified the old texture of other NPCs. Particularly I add phong and luminescence maps.

+3 votes     reply to comment
ildarion
ildarion Jan 16 2012, 11:30am says:

А действие мода будет происходить в вселенной ХЛ?

+2 votes     reply to comment
SnakSan
SnakSan Jan 16 2012, 1:49pm replied:

да

+2 votes     reply to comment
Aspik
Aspik Jan 14 2012, 1:43am says:

Салам коллеге :)
Давно слежу за модом, ты молодец.

+2 votes     reply to comment
SnakSan
SnakSan Jan 14 2012, 1:53am replied:

Спасибо))) я стараюсь.

+2 votes     reply to comment
Kondiash
Kondiash Jan 12 2012, 10:39am says:

Nice scary atmosphere :)
But I would also like to **** in the pants ;D

+2 votes     reply to comment
SnakSan
SnakSan Jan 13 2012, 10:26am replied:

**** in your pants will be in 1st august))).

+2 votes     reply to comment
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