Multi Theft Auto: San Andreas (MTA:SA) is a multiplayer mod ("modification") for the Microsoft Windows version of Rockstar North's Grand Theft Auto: San Andreas that adds an otherwise absent online multiplayer component.

Although often referred to as a modification, Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language.

Multi Theft Auto's latest release is for the game Grand Theft Auto: San Andreas and is built upon a now open source game engine that has been in development for several years and is the only project that is still actively maintained. The engine provides users with all the necessary tools they need to create their own game modes and maps by exposing a large part of the original game functionality through a Lua scripting machine.

On Saturday, 22nd of August, 2009, Multi Theft Auto: San Andreas v1.0 was officially distributed as the first open source release. This release abandoned the now obsolete "Deathmatch" tag in the product name to emphasize on the versatility of the software. Gameplay functionality is solely provided by the scripting language, so users can choose or develop their own combination of scripts and other contents to customize and host their own type of game.

Winner of 2011's ModDB Mod of the Year Awards - MOTY Player's Choice.

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Blog RSS Feed Report abuse Latest News: MTA:SA Development and Status Update - Winter, 2012

0 comments by jhxp on Dec 24th, 2012

We have an important announcement to make. On Sunday, 4th of November, 2012, we reached the moment we have longed for years. On that day, at 17.30 UTC we had over ten thousand concurrent players online on all MTASA servers around the world. That was more than the number of players combined playing GTA4 and EFLC on Steam at the time, or other hit titles such as Call of Duty: Black Ops or Total War: Shogun 2 (according to Steam Stats).

This shows, that after all these years there is still a lot of interest in the older GTA games, especially the will to play them online with friends.

This also shows that you guys appreciate what we do, and that makes us very happy! The current record is 11128 concurrent players, set on 22nd December, so there is still room to improve.

We have made some progress towards the next release during these few months. Here is the list of changes made by our developers and contributors since 1.3.1:
- Integrated GTA:SA downgrader into MTA:SA installer and added support for the downgrader for few more GTA:SA versions (including GamersGate v1.01)
- Added vehicle component movement functions ( Code.google.com )
- Fixes for client and server crashes (including crashes related with setFarClipDistance() function, server closing, onResourceStop() and onClientColShapeHit events, and more)
- Added a fix for dark cars
- Fixed excessive CPU usage when the player is in a vehicle and the camera is pointing down
- Engineless NRG-500 Variant should be fixed properly this time
- Updated http download manager in the MTA:SA client
- Added heat haze setting
- Added readable depth buffer for shaders to access ( Wiki.multitheftauto.com )
- Added getPlayerOxygenLevel, setPlayerOxygenLevel, engineGetModelLODDistance functions
- Conformed client console log date format to ISO 8601
- Applied patches made by community members - Kenix (volk-rus) , Jusonex, [GP_A]XetaQuake, rafalh
- Included a new code signing certificate
- Introduced a new account passwords hashing algorithm and added a sha256() hashing function

More detailed list: Code.google.com

Additionally, a new resource was added to the resource pack: an Ingame Performance Browser. There were a handful of fixes and updates to to other resources too.
Code.google.com r875+

 

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That is all for now! Enjoy your Winter break.

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Multi Theft Auto: San Andreas 1.3.2

Multi Theft Auto: San Andreas 1.3.2

May 5, 2013 Full Version 1 comment

Eleventh stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

(outdated) Multi Theft Auto: San Andreas 1.3.1

(outdated) Multi Theft Auto: San Andreas 1.3.1

Sep 3, 2012 Full Version 5 comments

Tenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice chat...

(outdated) Multi Theft Auto: San Andreas 1.3

(outdated) Multi Theft Auto: San Andreas 1.3

Jan 24, 2012 Full Version 11 comments

Ninth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice chat...

(outdated) Multi Theft Auto: San Andreas 1.2

(outdated) Multi Theft Auto: San Andreas 1.2

Dec 18, 2011 Full Version 8 comments

Eighth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice chat...

(outdated) Multi Theft Auto: San Andreas 1.1

(outdated) Multi Theft Auto: San Andreas 1.1

Aug 24, 2011 Full Version 11 comments

Seventh stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice chat...

(outdated) Multi Theft Auto: San Andreas 1.0.5

(outdated) Multi Theft Auto: San Andreas 1.0.5

Mar 28, 2011 Full Version 5 comments

Sixth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas. This installer package consists of a game client...

Post comment Comments  (230 - 239 of 239)
Zlandael
Zlandael Sep 12 2009, 3:22pm says:

I'm quite impressed with this mod.

+1 vote     reply to comment
4CH!
4CH! Feb 20 2009, 4:23am says:

The current version is

Developers Preview v. 2.3 (August 6, 2008, 25 MB)

You can find it here:

Mtasa.com

However, version 1.0 will be released soon.

+1 vote     reply to comment
45g23
45g23 Nov 23 2008, 3:27am says:

how to install that?

please help!

+1 vote     reply to comment
mike1
mike1 May 21 2008, 7:33am says:

Hi all,
i've downloaded MTA Deathmatch how can i run it with GTA San adreas?
please help me.
greets from Holland

+1 vote     reply to comment
timhen
timhen May 11 2008, 1:10pm says:

Kinda too late. GTA 4 is out, and it has multiplayer. It would be truly too late when GTA 4 releases on the PC.

0 votes     reply to comment
Lucífer
Lucífer May 11 2008, 7:28pm replied:

GTA 4 isn't on Compute though is it ^^

+3 votes     reply to comment
Silverfisk
Silverfisk Dec 22 2007, 2:01pm says:

I think they could post their news here on MODDB as well as on their homepage. It'd be much easier to keep track of progress if they did.

+1 vote     reply to comment
DarkMatter
DarkMatter Apr 21 2007, 11:46pm says:

taking WAAAAAAAAAAAAAAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY too long

-1 votes     reply to comment
4CH!
4CH! Mar 10 2007, 6:39am says:

No comments no screens no stuff whats wrong in here ?

http://www.mtasa.com/

Its not released yet. grrr. and we already have 2007...

-1 votes     reply to comment
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Platforms
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Developer
Multi Theft Auto
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Multitheftauto.com
Release Date
Released Aug 21, 2009
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Highest Rated (9 agree) 10/10

MTA:SA was brillantly developed, allowing any kind of game possibility. From racing to role-playing, forest mazes to hay stack climbings, there are endless possibilities. That makes MTA a modification impossible to get sick of, there's always something new to try out. And everything you need to create your own game is your brain, lua knowledge and a bit of imagination...

Nov 17 2010, 8:58pm by Flucado

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