Multi Theft Auto: San Andreas (MTA:SA) is a multiplayer mod ("modification") for the Microsoft Windows version of Rockstar North's Grand Theft Auto: San Andreas that adds an otherwise absent online multiplayer component.

Although often referred to as a modification, Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language.

Multi Theft Auto's latest release is for the game Grand Theft Auto: San Andreas and is built upon a now open source game engine that has been in development for several years and is the only project that is still actively maintained. The engine provides users with all the necessary tools they need to create their own game modes and maps by exposing a large part of the original game functionality through a Lua scripting machine.

On Saturday, 22nd of August, 2009, Multi Theft Auto: San Andreas v1.0 was officially distributed as the first open source release. This release abandoned the now obsolete "Deathmatch" tag in the product name to emphasize on the versatility of the software. Gameplay functionality is solely provided by the scripting language, so users can choose or develop their own combination of scripts and other contents to customize and host their own type of game.

Winner of 2011's ModDB Mod of the Year Awards - MOTY Player's Choice.

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Blog RSS Feed Post news Report abuse Latest News: A Year in Recap and Season Greetings

0 comments by jhxp on Dec 31st, 2014

We are working hard towards our next release, but for now, let's recap the most important things that happened this year:

  • Few months later, after a long development time we had finally released the MTA:SA 1.4 at the end of July. This release, aside from bug fixes, brought you some fantastic and long-time requested features such as Lua OOP (Object-Oriented Programming), user interface translations (known as l10n or localization) or the updated anticheat system.
  • Speaking of security as well, the MTA:SA 1.4 release had enforced the use of our Lua online compiler for compiled scripts. The online compiler, while being highly controversial (and rightfully so), seemed like an only viable solution to a security problem that was much bigger than convenience at the time or the compatibility with already compiled scripts. It was all explained later in Talidan's lengthy post. The transition went fairly smooth - those who were not using compiled scripts were not affected at all, and those who were just recompiled their scripts using the Lua online compiler or left the mod altogether. The problem was with a group of server owners who only had their compiled scripts without access to the original source files. This might have caused them other problems in the future though, due to not being able to edit the precompiled script eg. to add new features or comply with the syntax changes.
  • More recently, Steam users have most likely noticed that their GTA:SA installs were updated a few times in November and December. This caused some game crashes, but we have dealt with it quickly so our mod retained compatibility with the Steam version.
  • We also set new records for the number of concurrent MTA players. On 8th of November, we had nearly 22.700 players ingame at the same time, with nearly 130.000 unique players who joined any server that day. In general, we had over half a million of unique players each month (excluding February with ~490.000, but peaking on August with over 560.000 players), which was a noticeable improvement over a last year, when we never reached half a million of players in any of the months.

A lot of effort was put into new features, which you may see in the future MTA versions, such as ingame web browser (courtesy of jusonex96), custom sound and voice improvements (Cazomino05) and OOP tweaks (qaisjp). We have also worked on regular bugfixes and performance optimizations (sbx320, ccw, jusonex96 and others) which are already present in most recent MTA:SA 1.4 builds or will be included in the next major release, which looks to be promising indeed.

Lastly, we would like to thank you for your continued support. The mod keeps growing every day, and that is all because of you, our fans. Let's hope that we can make the next year even better for MTA.

See you in 2015!
--MTA Team!

(You can view the original post here: Forum.mtasa.com)

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Multi Theft Auto: San Andreas 1.5

Multi Theft Auto: San Andreas 1.5

Jul 15, 2015 Full Version 2 comments

Seventeenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time introducing new features such...

(outdated) Multi Theft Auto: San Andreas 1.4.1

(outdated) Multi Theft Auto: San Andreas 1.4.1

Jan 31, 2015 Full Version 3 comments

Sixteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time focused on improving the recently...

(outdated) Multi Theft Auto: San Andreas 1.4

(outdated) Multi Theft Auto: San Andreas 1.4

Jul 30, 2014 Full Version 25 comments

Fifteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time focused on introducing Object-Oriented...

(outdated) Multi Theft Auto: San Andreas 1.3.5

(outdated) Multi Theft Auto: San Andreas 1.3.5

Feb 24, 2014 Full Version 37 comments

Fourteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

(outdated) Multi Theft Auto: San Andreas 1.3.4

(outdated) Multi Theft Auto: San Andreas 1.3.4

Sep 7, 2013 Full Version 6 comments

Thirteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

(outdated) Multi Theft Auto: San Andreas 1.3.3

(outdated) Multi Theft Auto: San Andreas 1.3.3

Jul 2, 2013 Full Version 14 comments

Twelfth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice chat...

Post comment Comments  (210 - 220 of 266)
Benox.exe
Benox.exe May 17 2010 says:

for me MTA is the number 1 party gaming, with the ressources all server are different and + your own ressources you can make your custom server for a lan party or on the internet, keep the good work and say bye bye to samp. Maybe R would add a map editor and a customizable game to the gta IV or V XD

+1 vote     reply to comment
danchriss123
danchriss123 May 14 2010 says:

join my website and my mod team
Gtatbogt.ucoz.net

+1 vote     reply to comment
theleetone
theleetone May 3 2010 says:

grate, was not hard getting it to work with steam at all. just need gta_sa.exe and not gta-sa.exe and it works fine. keep up the good work!
first time playing this one/ long time samp player. this one looks/runs better

+1 vote     reply to comment
Martanz
Martanz May 4 2010 replied:

Yea, I tried MTA on steam yesterday, couldn't been easier. And MTA is much better and more fun than SAMP

+1 vote     reply to comment
Kyou.
Kyou. Apr 27 2010 says:

Been playing MTA for a long time and it just gets better and better Good work guys!

+1 vote     reply to comment
TheGreatGonzo
TheGreatGonzo Apr 25 2010 says:

help i start MTA 1.0.3 and it shows a SA linit adjuster error help! i have SA-MP too aswell as MTA anyone help?

+1 vote     reply to comment
Killi101
Killi101 Apr 24 2010 says:

looks so good i would install gta just for this, i didnt know anyone could the game this far, 1+ track and a soon to be player of this!!!!!

+1 vote     reply to comment
Jason_Gregory
Jason_Gregory Apr 24 2010 says:

Voted 10

The Best Multiplayer Modification for GTA San Andreas

+1 vote     reply to comment
-(TBS)-Jericho
-(TBS)-Jericho Apr 13 2010 says:

Is there a way to start a LAN server, I can only start it with the dedicated exe.

+1 vote     reply to comment
danthetaliban Creator
danthetaliban Apr 15 2010 replied:

Use the "Host Game" dialog.

+1 vote   reply to comment
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Multi Theft Auto
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Released 2009
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MTA:SA was brillantly developed, allowing any kind of game possibility. From racing to role-playing, forest mazes to hay stack climbings, there are endless possibilities. That makes MTA a modification impossible to get sick of, there's always something new to try out. And everything you need to create your own game is your brain, lua knowledge and a bit of imagination...

Nov 17 2010 by Flucado

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