Second stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas. This installer package consists of a game client, dedicated server for Windows and a resources package, which includes map editor and a race gamemode, along with several other gamemodes, maps and utility scripts.
Software requirements:
- Microsoft Windows 2000, XP, 2003, Vista, 2008 or 7
- a non-modified PC version of GTA: San Andreas v1.0 European or North American - if you have a v1.1 or v2.0, or a German/Australian v1.0 executable, you can downgrade it to v1.0 by using our converter
- Microsoft DirectX 9.0c with August 2009 SDK updates - you can download it here
- Microsoft Visual C++ 2008 SP1 Redistributable package - should be automatically downloaded and installed during the mod's setup. In case it is not, you can download it here
Hardware requirements:
same as for the Grand Theft Auto: San Andreas PC version
Installation instructions:
Simply run the installer and follow the instructions on your screen.
Changes since 1.0:
Core mod:
- 0004219: [General] Explosive barrel desynch (ccw) - resolved.
- 0004930: [Server] Server freeze and download problem with multiple linux servers (IJs) - resolved.
- 0004309: [Client] Tags are displayed with other tags under them. (ryden) - resolved.
- 0003119: [Synchronization] Improve player/vehicle interpolation and compensation (ccw) - resolved.
- 0004903: [Server] Bind IP fails to query (ccw) - resolved.
- 0002080: [General] 2 players with the same nickname causes network trouble. (ccw) - resolved.
- 0004969: [Scripting] getElementsByType() does not return gui elements (ccw) - resolved.
- 0004970: [Scripting] deathmessages can report incorrect information (ccw) - resolved.
- 0004975: [Scripting] getElementsByType() sometimes returns invalid elements (ccw) - resolved.
- 0004976: [General] Crashes and continual memory consumption due to lua stack overflow (ccw) - resolved.
- 0004578: [Client] Vehicle desync when shot with shotgun or pushed (ccw) - resolved.
- 0004979: [Vehicles] Vehicle desync when driver is killed (ccw) - resolved.
- 0004980: [Scripting] onPlayerDamage sometimes has incorrect parameters (ccw) - resolved.
- 0004982: [General] Sometimes Anti-cheat does not work (ccw) - resolved.
- 0004960: [Scripting] fatal error (6) issue with clients joining a server with many objects in a small area (ccw) - resolved.
- 0004984: [Scripting] Lua math.randomseed() gets stuck with large numbers (ccw) - resolved.
- 0004849: [GUI / Menus / Console] Confusing account login (IJs) - resolved.
- 0004395: [GUI / Menus / Console] Add human readable download error messages (IJs) - resolved.
- 0004945: [Client] Refreshing favourites doesn't work (ccw) - resolved.
- 0004992: [Server] Some configuration file and command line parameters are not working correctly (ccw) - resolved.
- 0004991: [Server] Server silently continues if there is a HTTP port conflict (ccw) - resolved.
- 0004994: [Admin] ACL rights reset (ccw) - resolved.
- 0005020: [Server] GCC does not link against vendor/lua libraries (IJs) - resolved.
- 0004900: [Server] Turn dynamically loaded library dependencies into static libraries (IJs) - resolved.
- 0005022: [Server] Server does not compile and run on BSD/Mach systems (IJs) - resolved.
- 0005029: [Client] [Patch] Update (/ver) MTA Copyright. (ccw) - resolved.
- 0004876: [Client] Crash during Race (ccw) - resolved.
- 0004874: [Server] setGlitchEnabled is apparently no longer synced (Jax) - resolved.
- 0002612: [Scripting] Spawning a player within the ground may damage the player a tiny bit on spawn, with false damage information. (ccw) - resolved.
Resources:
- 0004913: [Optional] Race resource (Mr.Hankey) - resolved.
- 0005001: [Optional] Players with a High ping get Thrown around thru vehicle changes in Race. (Arc) - resolved.
- 0005011: [Optional] Collision bug with death or just spawned. in race. (ccw) - resolved.
- 0005005: [Optional] Ghostmode On in Destruction Derby maps in Race Gamemode. (ccw) - resolved.
- 0005006: [Optional] Add Race Default Duration to the gamemodes Meta so anyone can change it eaisially. (ccw) - resolved.
- 0005004: [Optional] Players Quitting restart map votes in Race Gamemode. (ccw) - resolved.
- 0005009: [Optional] map fails to load correctly in Race Mode. (ccw) - resolved.
- 0004865: [Optional] Can't move forward with vehicle (ccw) - resolved.
- 0004894: [Optional] [Race] Make checkpoint blips higher priority than player blips (Arc) - resolved.
- 0005028: [Optional] Race Timer Ending Restarts vote (Race 465) (ccw) - resolved.
- 0004952: [Required] Effect of resource "defaultstats" is gone after using resetMapInfo() (ccw) - resolved.
- 0005014: [Optional] No Respawn race maps do nothing when all players have died. (ccw) - resolved.
- 0004972: [Optional] Toptimes Recource Needs a deletetime funtion. (ccw) - resolved.
- 0005000: [Optional] DD Player Bug. (ccw) - resolved.
- 0004897: [Required] On long-online servers, Votemanager will at some point keep selecting the same resources to vote for. (Arc) - resolved.
- 0004868: [Optional] ghostmode not working on players who are spawning (race gamemode) (Arc) - resolved.
Looks fun ill try it out :P
It says GtaSa Exe encountered a problem Its not working for me :\
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