This is my first mod, a small but ambitious one. This mod focuses on expanding Warband with bits of my personal taste while using Diplomacy as base, attempting to add more content, from gear to factions and possibly (if I'm able to do it) new mechanics. I'm not attempting to make a gigantic and complete overhaul like mods as Floris, Nova Aetas or Medieval Conquests, but still someting big enough that cannot be considered an addon. Right now the mod is bare-bones and I'm doing my baby-steps on modding this game, I beg pardon and patience to anyone wanting to give this mod a try.

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My mod is focused on being simple, yet extensive in content, neither being ultra-revolucionary but yet enough to give more colours to the game, mainly because I'm a learner into Warband modding and I'm slowly learning, but still a step is good as long as is going forward. I'm slowly making some changes into the vanilla game using Diplomacy as base and learning about how to properly mod and also make some tests for each small change. The mod will have many features and changes that will effect the gameplay and flow of the game. I will make here a small list and a small explanation of each feature that the mod will have compared to the native warband:
·Diplomacy: Obviously.
·Slightly bigger map: I plan to mod the map, but not to a gigantic degree, I already have the tools (programs) on my disposal to mod it, so far, my only objectives is to make the small islands in the south of Calradia to be connected in land by a bridge and the south-eastern land to be accessible and being the zone populated by one of the new factions.
·More gear: My objective is to at least double the quantity of objects from the vanilla game or slightly less than the double, in between this gear, there will be new luxury objects, new weapons, new armors, new horses, etc.
·Newer and Overhauled Factions: Let's crack down Calradia into smaller territories and changing some things for the ones already stablished, but of course, attempting to be as lore-friendly as possible with factions that would be actually fitting into the lore of Calradia.
·Bigger and improved troop trees: Tired that the troops of certain territories are monotone and boring? Not only with the newer factions there will be newer and different types of troops, but also, everyone will get overhauled over the vanilla formula. All nations will have a military organization equally, with cavalry, infantry and ranged units, but of course, each faction will have some more variety in certain types of units, being stronger, etc.
·New and modified companions: I have many ideas for new companions that might improve to understand the already existing nations of Calradia and others to give a big context for the newer factions. If I learn to mod this properly, I will try to find a way to make female compations marriagable if it's possible, I want to do it because I know is a popular demand.
·More diplomatic stuff: Depends of how far I will get with my modding skills, and I will keep all of you in contact if I'm able to add something, I was thinking about possibly adding Religion, Gamble games, etc.

AN ENORMOUS FAIL

AN ENORMOUS FAIL

News

Things have gotten into an unexpected turn, I'm trying to repain what's going on.

Companion List (Concepts, Ideas & Finals) [Spoilers, duh...]

Companion List (Concepts, Ideas & Finals) [Spoilers, duh...]

Feature 1 comment

My deepest apologies about not showing any news lately or any update in content, I'm being interrupted lately by my studies, but this weekend I will work...

The Troop Tree Overhaul & Elite Troops, and other ideas

The Troop Tree Overhaul & Elite Troops, and other ideas

Feature

Do not panick nor be sad, I am working on the mod, slowly, but making steps slowly, so far right now I have added around 20 to 25 new objects into the...

Comments  (0 - 10 of 31)
MrXiskov Creator
MrXiskov

Sorry if there's no updates lately, but because of my experience, I take a **** lot of time trying to fix issues for each advancement I do. As some of you may know, I'm working in the npcs, however, each one I add, I get errors in the "strings" files, and find where did I ****** up is relatively hard. My apologies if I take too long.

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Guest
Guest

Bă tu ești român?

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MrXiskov Creator
MrXiskov

No, I'm not romanian.

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senhorhentai
senhorhentai

Ue n ta aparecendo a opção de baixar

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almirpaulo
almirpaulo

o mod ainda n foi lançado

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MrXiskov Creator
MrXiskov

Forget about that article I wrote, I was able to fix it! I'm not a big idiot as I thought!
Youtu.be

Reply Good karma+5 votes
MrXiskov Creator
MrXiskov

But that means I have to start again from scratch... well, ****

Reply Good karma+4 votes
KevInuLeo
KevInuLeo

Hang in there boss, you can do it

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JoshhDahBoss
JoshhDahBoss

When do you think a download for this mod will be available with a decent amount of stuff added to it?

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MrXiskov Creator
MrXiskov

Once I have stepped into modding properly the map and events I will put an open pre-alpha to everyone, either here in the moddb page, my facebook page or via mediafire. But this will depend on a gigantic factor: My studies. If I have too much free time, then the development of this will be faster, but if I'm carrying too much work, I will probably only work on the mod on weekends and festives, making the work painfully slow, I cannot pin-point an exact date, but I belive in less than 6 month it would be ready or almost ready, but again, I can't make promises in here.

Reply Good karma+2 votes
JoshhDahBoss
JoshhDahBoss

oh ok cool. Keep up the good work and i hope this mod will be a good one :)

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