Hardcore Fun Mod is a modification for Battlefield 2 v1.5. This mini-mod adding 'hardcore' style gameplay to the BF2, along with new unique features that rarely seen in other mods. Play now!

HFM v1.5 is released! download now!

MRHFM v1.5 Download:
BF2:HFM v1.5
Also feel free to feedback :D

Mod Team:

MrRious - Leader, Code tweaker, map tweaker

Hitman111 - Co-Leader, tweaker

Simcardo - Texture artist, tester

MZR101 - Tester

Lagneverfails - Code tweaker

Thanks: Battlefield Singleplayer & BFEditor for tutorial, Dr.Eviltag for his better AI, & imtheheadhunter for his sound mod, dodek96_pl for some tutorial

We need:

Patch tester

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4 comments by Yndoril. on Apr 29th, 2013

BF2:HFM v1.5 is ready to download! download below:
BF2:HFM v1.5

Hello, comrades! After months fixing and derping with mod, we're ready to release our mod. This version have more realistic gameplay and will be biggest update of Hardcore Fun Mod yet. Our featured updates:

Added ATV (With rear passenger too!)

G3 scoped/G3SG1

Heavy armored vehicles new HUD

Removed some HUD elements (To get the hardcore gameplay feeling)

- Edited vanilla AI (my experimental, recommended to play on expert mode for better gameplay).
- New faction: MEC & MEInsurgent.
- New weapons: AK47, RPK-74, DAO-12, AK74M, G3, G3/SG1, P90, HK21, M24, M16A4.
- Updated weapons: M4.
- Increased weapon recoil.
- Hitmarker returned.
- Reduced handheld and stationary rocket projectile damage, because too overpowered before.
- Increased RPG-7 ammo to 3.
- New HUDs for heavy vehicles.
- New vehicles: Technical, civilian cars, little chopper, and ATV.
- Added rear passenger for ATV
- BMP-3 now available for Insurgent.
- Now Russian use Havoc, MEC use Hind.
- New textures for M1A2.
- Increased vehicle re-spawn time (about 5-8 minutes).
- MBT cannon damage returned to normal, based on real life.
- New maps: Op. Smoke Screen, Op. Clean Sweep, Road to Jalalabad, & Mashtuur City.
- Little chopper added on Gulf of Oman and Op. Smoke Screen.
- Strike at Karkand feature US vs INS

- New lighting (from Profkiller336).
- Due to unsolved bugs, i decided to remove 3 maps: Wake Island, Mashtuur City, and Op. Road Rage.

Known bugs:
- Some PC may experince CTD after a round (Not yet known how to fix this).
- No win/lose sounds for Insurgent and Russian Army.
- Some PC may experince CTD on some maps that contain Insurgent Forces. We still unsolved this because we didn't experince this. Feel free to give suggestion/solution to us!

Thanks for your support and suggestion to this mod. I hope you enjoy our mod. Feel free to feedback, so we can be better in future. And also, we're going to start Nusantara Project, because i've got 1,5 month holidays. So i have much time to do that (or maybe no, due to daily life and gaming :P)

Once again, thanks!

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HFM v1.5

HFM v1.5

Apr 29, 2013 Full Version 9 comments

HFM v1.5 is ready to download! read description for changelog and how to install.

MRHFM v1 China Addons

MRHFM v1 China Addons

Sep 28, 2012 Patch 3 comments

Sorry for delaying to release the China Addons, I got some problems and whatever before. But now wait is over! Please report for bug if you found it...



Sep 10, 2012 Full Version 19 comments

After long wait, at last we did it! We release the v1.0! Thanks for your support!

MRHFM Beta Patch 2.1

MRHFM Beta Patch 2.1

Aug 24, 2012 Patch 0 comments

Small patch for fix Sharqi & Karkand, plus adding 2x zoom feature for sniper weapons

MRHFM 2nd Beta

MRHFM 2nd Beta

Aug 17, 2012 Full Version 0 comments

Grab the 2nd beta today! Many major changes since Beta 1. Read below for our mod features :D

BF3 Main Menu Music

BF3 Main Menu Music

Aug 15, 2012 Music 5 comments

This is BF3 Soundtrack music for BF2 Main menu. This is can be implemented on many mod, or maybe all mod :D

Post comment Comments  (70 - 80 of 182)
Yndoril. Creator
Yndoril. Nov 11 2012, 4:17am says:

Keep PLA with old tank HUD or replace PLA with Russia (with new tank HUD, along with US)?

+1 vote   reply to comment
Wht.Rex Nov 11 2012, 10:09am replied:

In my opinion, just keep PLA Tank with same HUD. Chinese HUD is totally different from Russian.

+1 vote     reply to comment
Simcardo Creator
Simcardo Nov 12 2012, 8:10am replied:

It is. I don't know the name of chinese weapos and armaments, and I can't write mandarin. That makes it hard to make, So keep the old HUD

+1 vote   reply to comment
Guest Nov 11 2012, 4:52am buried:

This comment is currently awaiting admin approval, join now to view.

MasterofMetal Nov 9 2012, 9:54am says:

How do you install the BF3 Music into another mod?

+1 vote     reply to comment
MasterofMetal Nov 10 2012, 8:21pm replied:

I followed the instructions in the download page, it kept the document type the same, but when I got onto the mod menu, it just wouldn't play the BF3 music. Just the BF2 music.

+1 vote     reply to comment
Yndoril. Creator
Yndoril. Nov 11 2012, 12:42am replied:

can you tell me exactly what mod did you want to change the music?

+1 vote   reply to comment
MasterofMetal Nov 11 2012, 7:06pm replied:

Global Storm
I wanted to make the music (and background) mod-specific, just like yours.

+1 vote     reply to comment
MasterofMetal Nov 5 2012, 7:08pm says:

It came out wrong, I meant to say:
Where the hell do you know this stuff?
I'm just an expert on WWII tanks.

+1 vote     reply to comment
Simcardo Creator
Simcardo Nov 11 2012, 7:54am replied:

I studied and watch things much? Even some from realistic games like ArmA 2 that is Authentic.

+1 vote   reply to comment
MasterofMetal Oct 28 2012, 8:18pm says:

Simcardo, what if the USMC in the desert features - Gulf of Oman and others - were renamed to be just the US army, would that then allow the Stryker to be implemented? Providing you will get a modeller sometime.

+1 vote     reply to comment
Simcardo Creator
Simcardo Oct 29 2012, 9:59am replied:

The US Army doesn't do Amphibious Operations, so not in maps like that. But anyway why do you love to suggest everyone to add the stryker anyway (No offense)?

You can go play Project Reality, it has everything you need ;)

+1 vote   reply to comment
MasterofMetal Oct 29 2012, 8:25pm replied:

PR too big.
And you seriously, you are SUCH a fountain of knowledge hmm?

+1 vote     reply to comment
Simcardo Creator
Simcardo Oct 30 2012, 9:15am replied:

Well about a "Fountain of Knowledge, I don't know why you Sarcastically call me that.
but i'm just telling you facts that i know. I'm interested in those military and history stuff so that's why i know that..

+1 vote   reply to comment
MasterofMetal Oct 30 2012, 10:04am replied:

not being sarcastic

+1 vote     reply to comment
Simcardo Creator
Simcardo Oct 31 2012, 6:44am replied:

Well Sorry, You sounded like you were to me. Since you seem to be questioning my knowledge about it lol.

+1 vote   reply to comment
Wht.Rex Oct 29 2012, 2:33pm replied:

In this case... Russian Army doesn't involve in Amphibious ops too. For securing beaches, it is usually Navy job.
For shock attacks, on enemy territory, it is Russian VDV job.

+2 votes     reply to comment
MasterofMetal Oct 28 2012, 11:44pm replied:

And the BF3 Main menu music... what if a mod you hope to place it in doesn't have Music_client to replace (say Global Storm)? Will it still play the music?

+1 vote     reply to comment
Simcardo Creator
Simcardo Oct 29 2012, 9:52am replied:

There's never a music_Client. the Music is located on Common_Client.zip/sound/menu/music - replace it with anything you want.

+1 vote   reply to comment
Yndoril. Creator
Yndoril. Oct 29 2012, 9:56am replied:

start from v1 bf3 menu music is intergrated with mod.

BF3 main menu music on download section can be implemented on almost all mod, but some mod like PR/FH2 need some tweak first.

+1 vote   reply to comment
Simcardo Creator
Simcardo Oct 29 2012, 10:00am replied:

Nope, it works with FH2 and PR etc. they don't have different sound systems lol.

+1 vote   reply to comment
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Released Sep 2012
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