Hardcore Fun Mod is a modification for Battlefield 2 v1.5. This mini-mod adding 'hardcore' style gameplay to the BF2, along with new unique features that rarely seen in other mods. Play now!

HFM v1.5 is released! download now!


MRHFM v1.5 Download:
BF2:HFM v1.5
Also feel free to feedback :D

Mod Team:

MrRious - Leader, Code tweaker, map tweaker

Hitman111 - Co-Leader, tweaker

Simcardo - Texture artist, tester

MZR101 - Tester

Lagneverfails - Code tweaker

Thanks: Battlefield Singleplayer & BFEditor for tutorial, Dr.Eviltag for his better AI, & imtheheadhunter for his sound mod, dodek96_pl for some tutorial

HELP WANTED!!!
We need:

Patch tester
Animator

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BF2:HFM v1.5

News 4 comments

BF2:HFM v1.5 is ready to download! download below:
BF2:HFM v1.5

Hello, comrades! After months fixing and derping with mod, we're ready to release our mod. This version have more realistic gameplay and will be biggest update of Hardcore Fun Mod yet. Our featured updates:


Added ATV (With rear passenger too!)


G3 scoped/G3SG1


Heavy armored vehicles new HUD


Removed some HUD elements (To get the hardcore gameplay feeling)

Changelog:
- Edited vanilla AI (my experimental, recommended to play on expert mode for better gameplay).
- New faction: MEC & MEInsurgent.
- New weapons: AK47, RPK-74, DAO-12, AK74M, G3, G3/SG1, P90, HK21, M24, M16A4.
- Updated weapons: M4.
- Increased weapon recoil.
- Hitmarker returned.
- Reduced handheld and stationary rocket projectile damage, because too overpowered before.
- Increased RPG-7 ammo to 3.
- New HUDs for heavy vehicles.
- New vehicles: Technical, civilian cars, little chopper, and ATV.
- Added rear passenger for ATV
- BMP-3 now available for Insurgent.
- Now Russian use Havoc, MEC use Hind.
- New textures for M1A2.
- Increased vehicle re-spawn time (about 5-8 minutes).
- MBT cannon damage returned to normal, based on real life.
- New maps: Op. Smoke Screen, Op. Clean Sweep, Road to Jalalabad, & Mashtuur City.
- Little chopper added on Gulf of Oman and Op. Smoke Screen.
- Strike at Karkand feature US vs INS

Removed/Cancelled:
- New lighting (from Profkiller336).
- Due to unsolved bugs, i decided to remove 3 maps: Wake Island, Mashtuur City, and Op. Road Rage.

Known bugs:
- Some PC may experince CTD after a round (Not yet known how to fix this).
- No win/lose sounds for Insurgent and Russian Army.
- Some PC may experince CTD on some maps that contain Insurgent Forces. We still unsolved this because we didn't experince this. Feel free to give suggestion/solution to us!

Thanks for your support and suggestion to this mod. I hope you enjoy our mod. Feel free to feedback, so we can be better in future. And also, we're going to start Nusantara Project, because i've got 1,5 month holidays. So i have much time to do that (or maybe no, due to daily life and gaming :P)

Once again, thanks!

News: HFM 1.5 details and Nusantara Project

News: HFM 1.5 details and Nusantara Project

News 4 comments

Check here for HFM 1.5 details and delayed release. We also want to introduce you our Nusantara Project!

Mod Update & Progress

Mod Update & Progress

News 1 comment

BF2: HFM v1.5 will bring major updates since v1. You'll need Patch 1.5 and RECOMMENDED to have Special Forces Expansion Pack!

MRHFM v1.5 & China AddOn news

MRHFM v1.5 & China AddOn news

News 4 comments

By the release of v1.0, Now i'm start planning on v1.5 & working on China AddOn. Version 1.5 will not have a major changes from v1.0, but it still...

MrRious Hardcore Fun Mod V1 Is Ready!

MrRious Hardcore Fun Mod V1 Is Ready!

News 9 comments

After few weeks of works, we have been finished 15+ new features and now we just wait for test and something :D

HFM v1.5

HFM v1.5

Full Version 9 comments

HFM v1.5 is ready to download! read description for changelog and how to install.

MRHFM v1 China Addons

MRHFM v1 China Addons

Patch 3 comments

Sorry for delaying to release the China Addons, I got some problems and whatever before. But now wait is over! Please report for bug if you found it...

MRHFM v1

MRHFM v1

Full Version 19 comments

After long wait, at last we did it! We release the v1.0! Thanks for your support!

MRHFM Beta Patch 2.1

MRHFM Beta Patch 2.1

Patch 0 comments

Small patch for fix Sharqi & Karkand, plus adding 2x zoom feature for sniper weapons

MRHFM 2nd Beta

MRHFM 2nd Beta

Full Version 0 comments

Grab the 2nd beta today! Many major changes since Beta 1. Read below for our mod features :D

BF3 Main Menu Music

BF3 Main Menu Music

Music 6 comments

This is BF3 Soundtrack music for BF2 Main menu. This is can be implemented on many mod, or maybe all mod :D

Post comment Comments  (30 - 40 of 183)
Wht.Rex
Wht.Rex

What factions will this have?

Reply Good karma Bad karma+1 vote
Yndoril. Creator
Yndoril.

USMC, Russian Army (new kit mesh still on working, for now still use customized spetsnaz kit mesh), PLA, Insurgent Forces, and MEC.

Later will added Indonesian Army :)

Reply Good karma+1 vote
Wht.Rex
Wht.Rex

Just ofr heads up, Russian army is called Ground Forces, or simply RGF. ;)

Reply Good karma Bad karma+2 votes
Fallen Angel
Fallen Angel

MrRious wrote:Later will added Indonesian Army :)

Seriously? That sounds fantastic!

Reply Good karma Bad karma+1 vote
Yndoril. Creator
Yndoril.

.FallenAngel wrote:Seriously? That sounds fantastic!


Yes, but the vehicles and weapons are not accurate inventory. We use original BF2 inventory that closest to the Indonesian Army inventory. Don't worry, i have check Wikipedia for sure. They will have L2A6 and BMP-3!

Reply Good karma+2 votes
Sussumu
Sussumu

Wow, Indonesia sounds cool and a surprise!

Reply Good karma Bad karma+2 votes
Dr.Eviltag
Dr.Eviltag

Your mod as come a really long way, good job i can't wait for the next version of your mod! And just to ask, how are my Ai files i let you use for your mod, are they good?

Reply Good karma Bad karma+1 vote
Yndoril. Creator
Yndoril.

they skilled enough, but they like have eyes behind them. You know, i just walking silently behind a vehicle, like APC, and suddenly i dead by APC. Could you fix that?

Reply Good karma+1 vote
Simcardo Creator
Simcardo

And i think their behavior isn't very realistic. perhaps you could make them look and do better by moving with the squad and stuff (if possible, maybe you can make them spawn on squadleaders most of the time. and then the job is done (since they always move to ordered positions)).

And make them stop getting a transport helicopter just to jump somewhere.

Reply Good karma+1 vote
MasterofMetal
MasterofMetal

Would it be possible to animate crawling animations in 1st person, and the player camera to lean slightly to the turning side while sprinting?

Reply Good karma Bad karma+2 votes
Yndoril. Creator
Yndoril.

it's possible, but we don't have any animator here. maybe later, if we already have animator.

Reply Good karma+1 vote
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