An era mod aimed at kingdom management, The player is still in calradia and still with the Traditional factions but with Fire and thunder! (SP)
Hi fellow emperors! here to let you know we are working on the next version of the mod, we will make sure people can apply a small and simple patch and that it will be compatible with current version savegames.
Posted by shorun on Mar 21st, 2013
Not all that is planned for v1.1 is finished, but we can already tell you what will happen.
changes compared to v1.0:
1) better smoke from guns.
Still a work in progress, there is atm to much smoke in the current test builds but the direction and source is as should be, no longer does your rifle give a little puff of smoke near your character, to give you an idea this video shows the current test build, reduced smoke thickness is next up.
2)better gun stats (work in progress)
We have no video of this yet, but guns will be re-balanced to be more accurate. the changes between a rifle and a musket will be more obvious and the choice you make will have a greater impact.
3)fixed stores (guns already patched)
At this moment the stores sell everything the game contains, most of these items are completely useless in this mod and will be removed from the stores. In v1.1 when you visit the store it should present a cleaned up and logical list of items. eg: no more armoured swadian warhorses.
4) fixed names
At this stage, a lot of character names make no sense (mostly companions). knights in the black powder era? this will be fixed! No more recruiting medieval companions.
Sea raiders? no-no, it's pirates! looters? rebelling peasants!
v1.1 will be the cleaned up and polished version of 1.0, making a look and feel of the black powder era.
So for now things will be silent until we fully fixed all the above issues, when this entire list is ready we will announce the update, any other suggestions will be added to the v1.2 todo list.
Let us know what you think of all this, visit our forum and let us know what you'd like to see in the next version.
ps: we are still looking for people willing to devote their time and effort in this mod, especially people who are good at making models/textures. But anyone willing to help is of course welcome.