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Initially founders of the World of Elder Scrolls hardly reflected on what revolution in the industry will make their child – the third part of an immortal series - The Elder Scrolls III Morrowind. Morrowind is very similar to Total War series here. And, as life shows, the people feeling passion to strategy, frequently also feel passion to RPG. First of all for such people, such as we are, who feel enjoys contacting with other worlds and civilizations we are making this mod.To head one of the Great houses for leading to its prosperity and to reunite dark elves under your power. Become the head of an imperial legion of a province, to put, at last, to the place of freedom-loving elves, or to head corprus hordes of Dagoth Ur and to banish all n'wah from the country. As leader of nords try to finish withering Redoran, or even to revenge dunmers for hundreds years of humiliation, having headed one of clans of Black Marsh.To combine incompatible, to transfer on base of Total War carefully maked world without having lost unique atmosphere which is not similar to something else. To embody dream of many fans of a series about more scales. And enjoy it of course. We plunge into the world of TES. Watch us.

Campaign starts
at 420 year 3 era.

Playable factions.

• The Great House Redoran
• The Great House Hlaalu
• The Great House Telvanni
• The Great House Indoril
• The Great House Dres
• House Dagoth (Sixth house)
• Tribunal Temple
• The Empire
• Ashlanders
• Nords of Skyrim
• Skaal
• Tribes of Black Marsh
Non-playable factions
• Dissident Priests
• Mythic dawn
• Rebels

Cultures

• Dunmers
• Imperials
• Nords
• Argonians
• Dwemers
• Daedra

Religions

• Tribunal Temple
• Impreial cult
• Cult of ancestors
• Cult of Dagoth
• Daedric cults
• Cults of nords

Innovations

• New ultrapolygonal models with HD textures.
• Hordes of orks, invasions of daedra, revolts of danmers (ashlanders)
• New skeletons and animations (Orks, siltstriders, dwemer centurions, daedra siege machines, etc.)
• New sound
• New environment and architecture.
• Artifact system and new role system.
• Factional systems of ranks and careers.
• System of guilds and knight order
• Strategical scripts that show factions relations


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6 comments by MrBasileus on Dec 7th, 2013

So as to give you smth to test we have finally decided to release the mod beta version with pared down campaign map. Campaign will be devoted to the first stage of Vvanderfell colonization and let you to fight in the most populated West part of the island. Game starts in 3E415, you take control of 1 of 4 fraction: Imperial colonists, Great House Hlaalu, Great House Redoran and Ashlanders from Urshilaku tribe. Nord fraction will consist of pirates and raiders, they will terrorize the north coast of West Gash


Everyone has their own goals: Imperials are trying to extend their hegemony without increasing number of troops. In case of huge troubles they could under certain condition receive reinforcements from the continent.

Hlaalu to secure dominance should work harder to develop economy. Using diplomacy and mercs Hlaalu will expand their influence under this region.

Redoran first of all must overcome skaal’s raids and constrain ashlanders from the North, proving that they are still capable of showing their military might. In order to achieve this you will get small group of elite redoran warriors.

Ashlanders are against everyone: northern fur guys, renegade and traitors of the true faith, invaders from the West. Ashlanders exploit everything they can get from this scorched earth: they use guar as mount, able to hide in volcanic wasteland and could use mighty but rare silt striders.


Every fraction can improve their economy and recover lost knowledge by exploring abandoned dwemer and daedric ruins if they are able to banish dwellers. Also ruins can cause lots of troubles: you must keep your eye on them because ruins attract rabble, and they will use ruins as the base for raids and revolts.

In the upcoming dev journals we’ll look closer at other campaign features. Stay tuned!

Post comment Comments  (140 - 150 of 290)
conlk
conlk Oct 11 2012, 11:19pm replied:

Wow dude some of the people who first played Skyrim probally were playing pokemon when Morrowind came out and why would they be an idiot to play SKyrim first?

+3 votes     reply to comment
MrBasileus
MrBasileus Sep 27 2012, 1:24am replied:

Skyrim is a good game. Modern. Degraded. But pretty nice.

Morrowind - my first RPG, and my attitude for it is subjective. Because first impression always the strongest.

+3 votes     reply to comment
Guest
Guest Jan 28 2013, 3:34pm replied:

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dachiakia
dachiakia Sep 26 2012, 6:00pm replied:

The way you worded that implies that Skyrim is a bad game. Which it isn't, unless you are an idiot that doesn't know anything about games and insists Morrowind had 0 flaws, which is incorrect.

+4 votes     reply to comment
TheLastSilmaril
TheLastSilmaril Sep 26 2012, 6:22pm replied:

Skyrim is a good game and I enjoyed playing it, but you're a ******* if you think its the best TES game.

0 votes     reply to comment
dachiakia
dachiakia Sep 26 2012, 6:32pm replied:

It isn't the best TES game. I agree that Morrowind was better, it's just the wording you used was kind of iffy.

+2 votes     reply to comment
TheLastSilmaril
TheLastSilmaril Sep 26 2012, 9:49pm replied:

What executor said about "snot nosed kids" pretty much explains what im trying to say.

+2 votes     reply to comment
conlk
conlk Oct 11 2012, 11:21pm replied:

You do understand that snot nosed kids is usually referring to 12 and younger year olds because they literally have snot all the time

+3 votes     reply to comment
TheLastSilmaril
TheLastSilmaril Oct 16 2012, 3:25pm replied:

Thats not the point, the point is, is that loser who commented about Dovahkiin killing everyone is probably some little **** who has never even played Morrowind or Oblivion and is not a true TES fan

+2 votes     reply to comment
kibamoon
kibamoon Oct 25 2012, 10:30am replied:

Am I going to have to hire the Camona Tong?

+2 votes     reply to comment
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