Return to the magical Island of Vvardenfell once more in this huge overhaul, Morrowind Rebirth. Find new enemies to fight, new exciting areas to explore, access new weapons and a brave new world to explore. Whatever you do, you'll be sure to find something new and interesting in nearly every corner of Vvardenfell.

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Hi again! It's been a while since I last posted anything back here. I've been quite busy with work and irl stuff so please be patient when it comes to any news regarding this project...

Posted by trancemaster_1988 on Nov 30th, 2010

Hi again! It's been a while since I last posted anything back here. I've been quite busy with work and irl stuff so please be patient when it comes to any news regarding this project.

New things

Anayway, I've done a whole lot here and there, mostly adding new things to the gameworld, like books, misc items and statics. An example (globe and book).


I promise that I'll take great care of what items I might be adding to the game-world. I want to keep it as close to lore as possible.

Another example (Oblivion Gate):


Smoother Landscapes

I've also been busy with my "smoothering project", which will remove the ugly texture seams and spikes in Vvardenfell.

Here's an example of how this improvement may look like:


I know it's a pretty small pic, although you should notice a clear diffrence. In the next update I'll show you a few screens from "Vivec Docks" and the new Dren Planation.

Until then, take care!

- Trance

Post comment Comments
formerlyknownasMrCP
formerlyknownasMrCP Dec 1 2010, 12:11am says:

I dunno if I like the idea of Oblivion gates being in the game. But other than that everything looks great.

+3 votes     reply to comment
trancemaster_1988
trancemaster_1988 Dec 1 2010, 4:29am says:

I don't think it's that odd. The deadra must have come from somewhere, right? :) But I've only added a few inside interiors so you will hardly notice them.

+1 vote     reply to comment
formerlyknownasMrCP
formerlyknownasMrCP Dec 1 2010, 8:54pm replied:

yeah but Oblivion's idea was just cliched. At least with Morrowind it had that feel like they poped out of nowhere, so you were scared out of your mind when you'd go into a low level dungeon and have one pop up- Oblivion gates I feel ruin that feeling.

+1 vote     reply to comment
trancemaster_1988
trancemaster_1988 Dec 2 2010, 12:20am replied:

Hm for me it doesn't make sense that they just pop up like that. But it does make sense to give em' a source from which they "spawn". Anyway these gates will be purely esthetic and few in numbers so you'll hardly notice them.

+1 vote     reply to comment
Theon
Theon Dec 1 2010, 11:35am says:

Well, this could be awesome. Had it not been for the fact that I'm unable to play Morrowind on my new comp with Win7 >:(
Bethesda just replies with gibberish, and "we can't take responsibility blah blah blah", when I ask them if there is a way to make the game run on newer systems.

+2 votes     reply to comment
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Morrowind
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trancemaster_1988
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Released Mar 29, 2011
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