Return to the magical Island of Vvardenfell once more in this huge overhaul - Morrowind Rebirth. Find new enemies and creatures to fight, new exciting areas to explore, and gain access to a vast array of new weapons and armor. Whatever you decide to do, you're guaranteed to find something new and interesting in nearly every corner of the gameworld.

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There's been a lot of people asking what mods I'm using & which ones work with Morrowind Rebirth or not. Down below is some of the mods I'm using to furhter enhance the experience, enjoy!

Posted by trancemaster_1988 on Jul 8th, 2011

"Must haves"

LGNPC project:
"LGNPC, short for Less Generic NPCs, is a project that aims to replace all the repetitive Morrowind dialogue with more interesting and engaging conversations. We want each NPC in every town, village, or camp to have his or her own personality and back story. "

An essential mod that adds a lot of atmosphere to the game. A must have!

Get it the plugins' here: Lgnpc.org

The Forgottenhalls & The Neverhalls
"Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered."

Two awesome dungeon's by Midegalien & Vality7, for the Bloodmoon expanison. Probably the best dungeon mod for Morrowind.

Get The Neverhalls here: Planetelderscrolls.gamespy.com
Get The Forgottenhalls here: Planetelderscrolls.gamespy.com

New Morrowind Animations:
A really neat project that's still in Beta. Replaces the old Morrowind walk/run & sneak animation with some great animations.

Here's a video showing of the new animations: Youtube.com

Get the Animation replacer here: 4shared.com

Morrowind Code Patch:
"This is a project to fix bugs in Morrowind that just aren't possible to do with scripting alone. It comes in the form of a patch to the Morrowind program."

Truly a must have, especially if you plan to use the new animations.

Get the code patch here: Fliggerty.com

Djangos Dialogue
"Adds over new 100 secrets to the 'little secret' topic, filtered by race, class and faction. Also add new responses to slaves & the "services" topic, according to where they are, giving a better sense of place and making the game less robotic."

Also check his other mods by clicking at his profile.

Get Van Djangos mod here: Planetelderscrolls.gamespy.com

Various graphical replacers:



Saint Shrine replacer:

Get it here: Planetelderscrolls.gamespy.com

Icon Replacer:
Replaces all the ugly icons in Morrowind & its' expansions by new & fresh icons!

Get it here: Planetelderscrolls.gamespy.com

Rock replacer:
Replaces the old rocks with new shiny ones! Bump maps & other goodies.

Get it here: Planetelderscrolls.gamespy.com

Clockwork City replacer:
"Texture overhaul for Sotha Sil's Clockwork City, as seen in the Elder Scrolls expansion Tribunal. Design was heavily influenced by the game Bioshock, in the sense that I've tried to work some art deco style into the textures while still making it consistent with the Chimer/Dunmer style."

Get it here: Tesnexus.com


Unique Finery replacer:
Gives most special and unique amulets, belts, rings, robes, shoes, and amulets new, unique models.

Get it here: Planetelderscrolls.gamespy.com



Vivec replacer:

Get it here: Tesnexus.com



Shack replacer:

Get it here: Tesnexus.com

Hlaalu replacer:

Get it here: Tesnexus.com

Imperial Housing replacer:

Get it here:

Tesnexus.com

That's it boys' & girls'!

There will be more info regarding Rebirth in the beginning of the next week!

Cheers,
Trance

Post comment Comments
booman
booman Jul 8 2011, 12:18pm says:

Great compilation! I'll have to try a few of these... the rock replacer looks really cool

+1 vote     reply to comment
Dante2500
Dante2500 Jul 8 2011, 4:23pm says:

Coolio, ill try a few out now

+1 vote     reply to comment
Executor-64-
Executor-64- Jul 8 2011, 8:37pm says:

wow this is gonna look like oblivion :D

+1 vote     reply to comment
lol1234
lol1234 Jul 20 2011, 3:26pm says:

I wonder if this would work with the Morrowing Graphical Overhaul...

Morrowindoverhaul.net

+1 vote     reply to comment
trancemaster_1988
trancemaster_1988 Jul 21 2011, 12:28pm replied:

It's already included in that pack, so no need for that. This was more meant to those who doesn't use MGO :)

+1 vote     reply to comment
DraeHD
DraeHD Sep 13 2011, 3:48pm says:

Intense work guys, well done!

+1 vote     reply to comment
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Morrowind
Developed By
trancemaster_1988
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Release Date
Released Mar 29, 2011
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