Return to the magical Island of Vvardenfell once more in this huge overhaul, Morrowind Rebirth. Find new enemies to fight, new exciting areas to explore, access new weapons and a brave new world to explore. Whatever you do, you'll be sure to find something new and interesting in nearly every corner of Vvardenfell.
|Doubling/Duplicating Problem||Post Reply|
|Dec 26 2013, 1:54pm Anchor|
was so excited to play this mod that i redownloaded morrowind to play it but unfortunately there seems to be a slight problem with doubling/duplicating
when going to the middle floor of balmora council club, there is a door that opens to another door which opens to another door which opens to the real door which is locked (4 doors)
when not running rebirth 2.6 there is just one door that is unlocked
this problem really defeats the immersion of the mod/game and i'd prefer not to delete object with console
i'm afraid to continue playing in fear of more duplicating objects/NPCs
is there any way to fix it?
looking at the changelog, i see:
A door in the Balmora Council Club were replaced by "in_hlaalu_door" instead of "rent_balmora_council_door".
could this be the problem? if so, how can i fix it?
how can i be sure there won't be any more problems like this?
|Dec 26 2013, 2:38pm Anchor|
I'll look into it.
I don't see any point worrying too much about it, every mod has bugs. Vanilla morrowind is LITTERED with thousands of bugs that I've fixed already, so MR fixes more issues that it causes.
|Dec 26 2013, 3:01pm Anchor|
thanks for prompt response.
is there any way to turn it off? maybe use elemental editor?
i know it's a slight bug but makes me worried that i will run into the problem elsewhere... for instance, what if i encounter a quest-related locked door that duplicates itself and i only have 1 lockpick, etc? i'm not worried about the superficial as much as it possibly screwing things up...
would REALLY like to figure this out in the hopes i can try a new character. really liked what i saw so far but like i said, don't want to encounter bugs that hinder quest completion and/or remove the immersive aspect of the game
these is what i'm running without MR:
GameFile0=Bloodmoon Landscape Overhaul 1.1.esm
|Dec 27 2013, 5:35am Anchor|
You have a lot of mods that will conflict with Rebirth lol. Did you try MR only when you encountered this issue?
|Dec 27 2013, 9:23am Anchor|
lol which should I disable?
deleted the door in balmora using console. went along my way to suran where I found entrance to a crypt hanging in the air near entrance. when I entered it brought me to a black screen.
so I had to turn off MR until I can figure out duplicated/mismatched doors. can you point out which mods don't work with it? is it possible to activate MR later in the game? would appreciate the help. loved what I saw and i'd hate to play without it.
also forgot to note
I actually used console to delete the crypt door in suran
but then I turned a corner and found a window sitting in the middle of the street which couldn't be disabled
|Dec 29 2013, 10:40am Anchor|
Pretty much every plugin you have will conflict with Rebirth in some way (it's more a matter of choise though, what you prefer). However these plugins are not needed, already inlcuded or fixed in Rebirth already:
The general rule with rebirth is that it will work fine with mods altering graphics/sounds/dialogue, the rest might or might not work due to conflicts.
Again I ask you
* Did you encounter these errors with MR only?
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