Morbus combines ideas from a variety of popular Garrysmod gamemodes and retail games. Players must make decisions on who to trust, who to stick with, and who to kill. Every player’s actions will eventually affect other players in one way or another. Morbus keeps an eerie/scary atmosphere by combining both horrific visual and audio content. Morbus has been claimed to be the scariest Garrysmod Gamemode. Morbus has many weapons for players to choose from, each fitting individual play styles. Fast paced combat and constant “on your toes” moments are commonplace in Morbus.

amazingwaldo says

10/10 - Agree Disagree (2)

Morbus is the essence of the space horror film thingy, the feeling of paranoia as you walk through the halls dark halls of a space station and the abeyance plays.

the mechanics are solid, you start in the middle of know where the first thing your going to do is look for a weapon how ever each weapon or item slows you down these vary from medikits to LMGs.

each player will get objectives from time to time like eat,sleep,use the bathroom ect. if these did not exist it would lack the tension of have to venture off with a stranger who once you have started your mission the screen goes black for about 8 seconds and you are helpless and exposed and nothing is more terrifying than hear the screen of a brood alien undisguised and start to rip you to shreds.

now on to the aliens, when you spawn as an brood alien you can see nearby players through walls and the ability to transform into your terrifying self, other wise your just another player how ever you dont need to do any tasks although pretend to do so is vital if you wish to isolate player once said poor bastard is away from the others you have a choice, mow him down with what ever fire arm is available to you and have him become a swarm alien? or risk become vulnerable to turn him into anther brood alien.

i only have a few minor complainants but nothing so major to drop the 10/10 rating
1. the swarm aliens are quite slow when crouched, considering that the main way to escape a maneuver around the map with out getting gunned down is through crouch only vents it make navigating rather tedious
2. the level system for broods seems rather tacked on and some of the perks should be given from the get go
3. guns and ammunition are everywhere, it semi-ruins the semi realism when you can find SMGs in the bedroom and plasma cannons in the kitchen and when i'm running around with a few hundred rounds of ammunition i don't have a problem with shooting in indiscriminately into vents where i thought i saw the slightest movement.