Morbus combines ideas from a variety of popular Garrysmod gamemodes and retail games. Players must make decisions on who to trust, who to stick with, and who to kill. Every player’s actions will eventually affect other players in one way or another. Morbus keeps an eerie/scary atmosphere by combining both horrific visual and audio content. Morbus has been claimed to be the scariest Garrysmod Gamemode. Morbus has many weapons for players to choose from, each fitting individual play styles. Fast paced combat and constant “on your toes” moments are commonplace in Morbus.

Post news Report content RSS feed Morbus V1.2.0 Released

A new update of Morbus has been released featuring new models, sounds, interface fixes and changes, as well as some balancing!

Posted by ZacharyNawar on Sep 29th, 2012


-Rules and Guide panels now use DFrames instead of customized Panels.
-Rules and Guide panels are now larger, and scrollbars now properly work
-Brood Alien base damage raised by 1 (12->13)
-Brood Alien base attack cooldown lowered to 0.55 (0.6->0.55)
-Brood Alien attack range increased by 2 (90->92)
-Brood Aliens now do less (35%) damage with guns (65->35)
-Brood Alien claw upgrade reduced from 2 per level to 1.
-Brood Alien claw upgrade now has 8 levels.
-Swarm Aliens attack damage now scales with #players (12->6dmg scales between 3->20 players)
-Swarm Aliens damage resistance now scales with #players (30%->130% bonus damage scales between 3->20players)
-Swarm Aliens movement speed reduced by 10 (240->230)
-Swarm Alien spit now scales on #players (20->10dmg scales between 3->20 players)
-Swarm Aliens now only take 30% fall damage (40%->30%)
-The Blaster no longer damages the player who fired it
-Beretta damage reduced by 2 (18->16)
-Male names removed: "Fluttershy", "Rainbow"
-Male names added: "Mitt"
-Last names added: "Romney","Fungerlichen"
-Damage scaling fixed
-Player damage sounds
-Swarm Alien model changed

The new version can be downloaded on the official Morbus website or on ModDB

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