NOTE: MORBID MAPS ARE FOUR (4) TIMES LARGER THAN NORMAL HLDM MAPS (using scaled down models and micro mapping)

Morbid Inclination is a multiplayer only Modification that pits four teams (Humans, Monsters, Aliens and Robots) each with their own special abilities, against each other in a scenario similar to Capture The Flag. The name of this game mode is Scavenger.


The main difference between Scavenger and normal CTF games, aside from the four teams instead of two, is that in Scavenger there is a "Flag" or as we call it, Item, for every player. Each team's goal is to ultimately capture every item in the level and take them to their Vault, which is the capture room inside their base.

When the game starts, all of the items spawn into a central area of the map called the Stock Pile. As mentioned above, players must capture the items in the Stockpile in order to win the round. Each player can only capture one item at a time so multiple visits to the Stockpile are required to win the round.

Once the Stockpile is empty, teams must invade the enemy bases, steal the items inside the enemy Vault and return them to their own Vault to be captured. If a player dies inside an enemy base they respawn inside a Jail cell which is also centrally located in the map, close to the Stock pile.

The Jail does not have any doors or other openings in which players can get inside or outside the jail. Players simply spawn inside the jail when captured and spawn outside the jail when released.

Each Jail cell has two release switches, one inside the jail that can be used by the captured players to escape, and one outside the jail that uncaptured team members can use to release their team mates. The switch inside the jail has to be used for at least 15 seconds before the players will be released, whereas the outside switch will release players after only 5 seconds, and the player who releases their team members will be awarded 2 points for rescuing their team mates.

When players are inside jail, they are stripped of all their weapons and must return to their own base before their weapons will return. The reason for this is to prevent players from leaving the jail and going striaght to the Stockpile to capture an item as you can not capture an item without your weapons.


The Stockpile is a centrally located area in each level where the Items are initially found for capturing. The number of Items may vary between levels.

The Vault is similar to the flag room in Capture The Flag games. This is an area inside each team's base which players are required to visit in order to drop/capture any Items they might be carrying. You will not be able to drop an Item unless you are killed or enter your team's Vault.

An Item is a model specified by the level designer that every team is fighting to gain full control of. There is a minimum of 4 and maximum of 16 items per level. The number of items is determined by the number of players allowed in the level. There is one item for each player.


Round times of Scavenger will default at 10 minutes with 4 rounds per level. This gives each team a chance at winning.
The first team to collect every Item in the level before the round ends is declared the round winner. If no team has collected all of the Items at the end of the round, the team with the most Items wins.
After all rounds have been played out, the team with the most wins is declared the "Round Champions" and a new level will load.
In the event of a tie, the game will continue as normal, loading a new level.

Reward System: To be included in release 2

Eventually Morbid Inclination will have a reward system that will allow players to equip themselves with different and more powerful weapons, equipment, ammo and special abilities such as augmentations and powerups.
Players will start each match with a limited ammount of equipment slots. Each weapon, augmentation, powerup, ammo clip and piece of equipment will use a specified number of equipment slots. Throughout the game, players will have the opportunity to earn points which will gain them new equipment slots. At the start of a new round, those players who have earned the required ammount of points will be presented with an upgrade screen where they will be able to select from an array of different items to use in the following round. The ammount of points required before upgrade is map dependant meaning it changes with each map.


Points are rewarded as follows:

Capture an Item: 5 points
Release the players in jail: 2 points
Kill an opposing player (enemy): 1 point & 1 Frag
Kill a team member (FF on): -5 points
Kill yourself (suicide): -1 point & -1 Frag

Image RSS Feed Screens
Orbit Pyre New Monster

Mappers Wanted

12 years ago News 0 comments

The Morbid Inclination team is looking for some help in the mapping department to work on some new levels for the new game mode that will be included in R2.

If you have experience with HL mapping and would like the opportunity to have a level included officially in a MOD, now is your chance! (The team is also working on a retail project and dedicated members may get a chance to work on their retail title)

We could also use some help in the character animation department. If you have experience with 3D Studio Max and HL animations we could really use your help (on both projects)

MilkShape 3d users need not apply (retail game limitations)

Morbid Inclination Interview

12 years ago News 0 comments

The Morbid Inclination Interview is up and the mod was just released. Few bugs but I can honestly say the models and map and animations on everything...

Morbid Inclination Released!!!

12 years ago News 0 comments

Release 1 of the Morbid Inclination MOD is finally here. For those of you who don't know, Morbid Inclination is a 4 team multiplayer MOD that pits players...

Morbid Playtesting

12 years ago News 0 comments

The Morbid Inclination MOD has finally reached the internal beta stages and we are looking for around 20 people to help playtest the MOD until it is released...

Morbid Inclination Interview

12 years ago Feature 2 comments

Morbid Inclination is a multi-player only Modification that pits four teams (Humans, Monsters, Aliens and Robots) each with their own special abilities...

Morbid Inclination Release 1

Morbid Inclination Release 1

5 years ago Full Version 1 comment

Morbid Inclination is a multiplayer only Modification that pits four teams (Humans, Monsters, Aliens and Robots) each with their own special abilities...

Post comment Comments  (10 - 20 of 24)
Neo-Reloaded Jul 25 2003 says:

that new monster is awesome

+2 votes     reply to comment
Scavenger Jun 26 2003 says:

the game modes name is the same i have

+2 votes     reply to comment
z4o May 4 2003 says:

YES! TY! ILL DL it as soon as i can get on other comp to play.....

+2 votes     reply to comment
WolfmanNevers Creator
WolfmanNevers May 3 2003 says:

Your wish is our command...follow this link to download heaven:

+2 votes   reply to comment
z4o May 2 2003 says:

You guys gonna get any other dl sites anytime soon? site right now takes too long for me.. but i really want to play this mod!

+2 votes     reply to comment
WolfmanNevers Creator
WolfmanNevers May 2 2003 says:

We had a dedicated server running, but it's currently down. We're working on the server situation right now. Keep your eyes peeled. I'll probably post here again when we get one up and running.

+2 votes   reply to comment
lillbrorsan May 2 2003 says:

Think you can set up a server ?

+2 votes     reply to comment
WolfmanNevers Creator
WolfmanNevers May 1 2003 says:

Yep, plenty of things to smooth out in terms of gameplay...we're already working on the first patch. We'll be fixing bugs, smoothing out gameplay...eventually adding weapons, etc.

+2 votes   reply to comment
Doofus May 1 2003 says:

It's hard to hit the human people with that alien gun, cuz the fire rate is so slow... they can just jump around and spray at you and you pull off like 4 shots, and half of them miss because the enemy is jumpin around like a monkey with a nest of ants in its butt.. :(

+2 votes     reply to comment
TwwiX Apr 30 2003 says:

here check it out

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Half-Life Icon
Developed By
Send Message
Official Page
Release Date
Released 2005
Mod Watch
Track this mod
Community Rating



14 votes submitted.

You Say


Ratings closed.

First Person Shooter
Embed Buttons

Promote Morbid Inclination on your homepage or blog by selecting a button and using the embed code provided (more).

Morbid Inclination Morbid Inclination
Morbid Inclination
Last Update
3 years ago
37 members