Ride in the tram and will explore pre disaster BMRF. Collect all colored chumtoads, solve all quests, find all secrets.
Mod based on XashXT, and Xash3D engine.
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I forgot to track this mod, but yes, now i'm tracking this mod :P
I like your mod I voted it best mod of the year.
Any new updates I would like to see some new progress on the mod.
I'm still hoping for a small demo.
I want to ride the trams its the best part of the game and you don't see that much in the game.
Plus its non combat I love non combat mods.
It was six month of downtime... Now i returned to work. I think the beta will be completed in March/April.
When can we expect another update on this mod we haven't heard from you in like 2 months.
i have no enough time now. i will return to work as soon as possible.
As another question, Will you be able to explore areas that are in the other Half-Life expansions including Half-Life 1 itself? I've been working on inter-connecting all the maps for some form of pre-disaster adventure. anyhow, are you gonna try to squish all the areas down in to fewer levels? or are you gonna try to evenly distribute content through each (what I mean by that is have an equal or so amount of entities and map size per each individual map). I only ask these questions because if I may have your permission, I'd like to make a Co-Op of this mod when it is released if you didn't have plans already yourself.
A pre-disaster mod with the areas from Half-Life, Blue Shift, Op4, and Decay would be awesome!
How much memory is this game going to take?
I don't ask it because my PC sucks but i ask it only to see if it's a lot more than 530 MB of the original Half-Life...
last question, Is this game a single map or there are loadings for multiple maps?
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