This Mod aims to change the cost of units, and buildings. It also removes the costs of support powers and increases their recharge times. It also increases weapons damage and adds some new capabilties to them. Nod turrets have more spawns and much more!! Adds new strategies like DisenteRush. When mod is released, it will be available here @ ModDB and @ Command and Conquer Files
1st version includes: -Alien Commando(MM, but with plasma weapon and no MD) -Some cost reductions -Some health increases -Shatterer prev. added(no skin, just model) -GDI and Scrin have radar on their Command Post/Nerve Center -Sonic Emitter health lowered and cost increased and that's about it...
Posted by tsfan on Nov 8th, 2007 digg this super bookmark
1st version includes:
-Alien Commando(MM, but with plasma weapon and no MD)
-Some cost reductions
-Some health increases
-Shatterer prev. added(no skin, just model)
-GDI and Scrin have radar on their Command Post/Nerve Center
-Sonic Emitter health lowered and cost increased
and that's about it...
Oh yeah:
Black Hand Squads are now immune to the effects of tiberium and
Buzzer Hive spawns more Buzzers
STrooper/Disentegrator squad Number increased
Next release:
-Nod Radar on Op. Center
-4-5 Turrets a hub 4 BNod
-Costs of support powers removed, cooldowns increased
3rd Release:
-New Nod unit(replaces avatar)
-AC removed(try to make Manipulator Device
function as power like GDI Commando's Jump
Jets) if anyone has any ideas, PM me
-Build times increased(for all units/Buildings)
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