Mona Sax is a contract-killer, a job at which she excels. When a Mafia boss sends his army of mobsters after her, assaulting her hideout and forcing her to flee through the city streets, it gets personal and real nasty. From an abandoned asylum, through the suburban streets of the Big Apple, to the Mafia social club, unleash her destructive power and make them regret to have ever messed with Mona: The Assassin. Mona: The Assassin is an unofficial Max Payne 2 expansion featuring 5 original, action-packed levels. This project was founded in his spare time by one of the designers at Remedy Entertainment and taken to completion by a talented crew of modders over the years.

Keystrokes says

9/10 - Agree (1) Disagree

An exceptional mod. The map design was equal if not superior to the base game. The ending level was tacked on, though. Another thing that bothered me was in Alleyways part 3 (I think) where if you don't find the path, you are met with infinite waves of enemies. That was the only time I ran out of ammo in ALL weapons in Max Payne 2.