Modular Combat v1.76b (Hotfix, server only)
Nov 03, 2009 Patch 1 commentAre you running a Modular Combat server? Just extract this patch over the directory you have now to update your server.
Modular Combat is a role-playing shooter based in the Half-Life universe.
The Resistance, Combine, and Aperture Science are testing the HEV Mark VI Combat System. Combatants face off against each other, and monsters, in the Controlled Combat Testing Facility, which is monitored by a super-computer known as BoSS.
There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
10 comments by matthewdryden on Nov 3rd, 2009 digg this super bookmark
We at Mod Fidelity want to thank you guys for sticking by us through our ever-so-long development cycles. We appreciate that you stick around even when we're not telling you what's going on behind the scenes.
Today we release Modular Combat v1.76b. This is a series of bug fixes and re-balancing that will help ease the pain for our players as we get v1.77 out the door!
Here's a quick list of what's happened:
We have been working feverishly on the next version of Modular Combat, and the time is nigh for an on-going beta test. We have secured a server with the wonderful people from Nuclear Fallout Servers, and will soon be opening our doors to roughly 25 hopeful applicants!
What qualifications do you need to be a beta-tester?
Modular Combat, and Mod Fidelity, have always been about the community. You should be active in it, you should be good friends with people in the community. So go join the forums! Work on our wiki! Get to know everybody, introduce yourself!
Beta-testing will be ongoing for the next few weeks as we make the final preparations for the release. It will be up to you, the beta testers, to make sure everything plays out right!
Our players have been hard at work on building the MCW up from scratch, and it's turning out to look really nice! If you think you have something you could contribute, go ahead and sign-up! All help is welcome!
Well, thanks again for being as awesome as you guys are! We'll be keeping you updated!
Until next time, don't forget to be awesome!
What side are YOU on?
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(Special thanks to the Overgrowth team and Iiro Jäppinen for providing these nice icons!)

Are you running a Modular Combat server? Just extract this patch over the directory you have now to update your server.
Requires: Source Dedicated Server, Orange Box Files, and Half-Life 2: Deathmatch. Extract files to "orangebox" folder and boot the sourceds.exe in the...
If you have already installed v1.75 and only intend to play on the official servers, then get this and unzip it to your "SourceMods" directory. Otherwise...
Requires: Source SDK Base - Orange Box, Half-Life 2: Deathmatch, and Half-Life 2: Episode Two. Extract to your "SourceMods" folder.
Requires: Source SDK Base - Orange Box, Half-Life 2: Deathmatch, and Half-Life 2: Episode Two.
Modular Combat v1.75 server files. We recommend that you completely wipe your files before installing an upgrading.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
can you make another "crowbar" to the Aperture Science team. it looks kind a crappy :P + is the cam's damage less than the other "melee weapons". maybe a menu to choose what "melee weapon" you want.
but this mod still kick ass!!!!!
Melee damage should be identical for all weapons, unless the server has changed that.
sry didn't get time to edit XD.
the teleport skill is to overpowered or is it a bug. people is teleporting constantly in lv. 5-7. and kill every one in the server. can you do something about it ????
I would prefer the ModDB forums. So you can watch other games/mods threads at the same time without needing to visit an other page. What made you start new ones? :(
I wanted to edit but it's too late, so here is the rest:
You should start the "jobs" section to hire more modellers.
Embed the new forum in the summary IF possible. It would be more user friendly. Or at least link it.
FINALLY A RPG MOD THAT DOES NOT SUCK!!!!
ill spread the word to my friend we have been searching for this in a long time now!! TH for making this mod!!!!
hehe XD I was so happy to see a RPG mod I have played another but it took a week to lv. up :(
Best compliment ever? :)
Thanks for your support! We're working feverishly on the next release. It's going to be a big one!
HL2 (best game ever created) whit a level-up engine, that's pretty awsome guys! keep it up