Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.

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Media RSS Feed Report media Modular Combat v1.75 Preview #1 (view original)
Modular Combat v1.75 Preview #1
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dafatcat Jul 11 2009, 5:49pm says:

That's pretty sweet!

+1 vote     reply to comment
Maggot4ever Jul 11 2009, 9:09pm replied:

totaly agreed!

+1 vote     reply to comment
]BlackPhoenix[ Jul 11 2009, 7:14pm says:

Cool but why Chell and faction : Aperature , you are going to incluide a portalgun ??

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Dr.Sean Jul 12 2009, 12:48am replied:

Why would it have a portal gun? Modular combat already has a teleport power.

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Doom-Hazmat Jul 12 2009, 3:11am replied:

YEah the portal gun would be useless.

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PhyOS Jul 12 2009, 6:57pm replied:

Chell? Where do you see Chell?

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]BlackPhoenix[ Jul 30 2009, 5:26pm replied:

Dont you see that name in the menu ??

+1 vote     reply to comment
Aprch Jul 11 2009, 9:18pm says:

Thats cool.

+1 vote     reply to comment
Afnopo Jul 11 2009, 11:03pm says:


+1 vote     reply to comment
Leon89 Jul 12 2009, 9:44pm says:

so, this makes me wonder, what are the powers for the covenent and the rebels,

also team play FTW!

+1 vote     reply to comment
jmitc002 Jul 13 2009, 6:05am says:

The faction changes, new modes, new weapon models, new player models... all of it is awesome (and a lot more substantial than I had good reason to expect, which is always nice)! I'm quite excited to get crackin' on some new suits.
But no more dm_tech?
;_; It was the best map ever for ridiculous pvm grinding. Can we have it back?
edit: this is not the page I thought it was. Balls.

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FTWinston Jul 15 2009, 9:27am replied:

You can still play dm_tech, but its not being distributed with the main package, cos its bigger than everythign else in the mod [i]combined[/i] if you ignore cloudcity. Its a huge file for a tiny map.

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jmitc002 Jul 13 2009, 6:06am says:

The covenant has the power of not being in this game, Leon89. The combine get a damage boost when fighting near one another, and the rebels get a bit of health regen.

+1 vote     reply to comment
Leon89 Jul 13 2009, 6:00pm says:

sorry, enemies tend to blurr it wasn't until after i posted that i saw it was the combine not the covenant. though oddly enough i have never played an halo game.

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FearBot Jul 15 2009, 10:21pm says:

Aperture in MC?There should be a hand-held portal device after all for as Aperture stands for "an opening".BoSS might as well be GLaDOS but it wouldn't make since for as GLaDOS works on a massive system and is interconnected to all other GLaDOS' sytems,also notice how her voice glitches alot?think about it.If GLaDOS stands for Genetic Lifeform and Disk operating system?What is BoSS?

+1 vote     reply to comment
matthewdryden Author
matthewdryden Jul 22 2009, 4:55pm replied:

so many questions...all in due time my friend, all in due time.

+1 vote   reply to comment
Kiedjor Jul 29 2009, 11:29pm says:

BoSS= Biomatrix operated Synthetic Systems :)?

+2 votes     reply to comment
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A few images to be used in the v1.75 Preview #1 news post.

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Jul 11th, 2009
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