Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.
A few images to be used in the v1.75 Preview #1 news post.
Thats cool.
Neato!
so, this makes me wonder, what are the powers for the covenent and the rebels,
also team play FTW!
The faction changes, new modes, new weapon models, new player models... all of it is awesome (and a lot more substantial than I had good reason to expect, which is always nice)! I'm quite excited to get crackin' on some new suits.
But no more dm_tech?
;_; It was the best map ever for ridiculous pvm grinding. Can we have it back?
edit: this is not the page I thought it was. Balls.
You can still play dm_tech, but its not being distributed with the main package, cos its bigger than everythign else in the mod [i]combined[/i] if you ignore cloudcity. Its a huge file for a tiny map.
The covenant has the power of not being in this game, Leon89. The combine get a damage boost when fighting near one another, and the rebels get a bit of health regen.
sorry, enemies tend to blurr it wasn't until after i posted that i saw it was the combine not the covenant. though oddly enough i have never played an halo game.
Aperture in MC?There should be a hand-held portal device after all for as Aperture stands for "an opening".BoSS might as well be GLaDOS but it wouldn't make since for as GLaDOS works on a massive system and is interconnected to all other GLaDOS' sytems,also notice how her voice glitches alot?think about it.If GLaDOS stands for Genetic Lifeform and Disk operating system?What is BoSS?
so many questions...all in due time my friend, all in due time.
BoSS= Biomatrix operated Synthetic Systems :)?