Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.

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This week we briefly revisit Provenance, Emanuel apologises to Jailbreak! and Modular Combat is updated to v1.76. Oh, and Thomas returns from his 8 week gap. Shorter episode again this week, moreso than last week because no interview.

Posted by William on Sep 1st, 2009

Episode #46 Provenance

Thomas returns as Emanuel and William touch upon some missed point of Provenance. Also we get a chance to look at some of the more obscure russian releases. Finally, we are able to check out some awesome media updates.

Sector B Test Chamber August Update

Important Links:

Podcast 17

(Special thanks to the Overgrowth team and Iiro Jäppinen for providing these nice icons!)

Post comment Comments
Ryswick17 Sep 2 2009 says:

Garrys mod infact has an achivement mod already, theres about 40 some achivements that include killing X amount of monsters, spend so much time flying and such

+1 vote     reply to comment
Ryswick17 Sep 2 2009 replied:

i would also recommend giving gmod 10 a try cause i mean c'mon, its a mod that has gotten pretty noteworthy, and is even on steamworks.

+3 votes     reply to comment
rkb Sep 3 2009 replied:

Gmod is retail these days. what else does it need?
Now empiresmod is something to watch out for.

0 votes     reply to comment
Colossal Sep 6 2009 replied:

Gmod is NOT retail. It's only on Steam to buy.

+1 vote     reply to comment
monkeyface Sep 2 2009 says:

So, what happened with that other discussion?

+2 votes     reply to comment
Minuit Sep 2 2009 replied:

Nerds ruined it with their rage and general incompetence at everything ever.

-2 votes     reply to comment
Ryswick17 Sep 2 2009 replied:

yeah it seems that moddb has a rather large community of extremely angry people

+4 votes     reply to comment
ÐiamonÐ Sep 2 2009 replied:


0 votes     reply to comment
William Author
William Sep 2 2009 replied:

In regards to the "other discussion" Dec and I both decided it would be better taken down. We will be having Dec on to talk about Mortewood plaza hopefully on the 13th.

If you have any comments/complaints/criticism regarding Podcast 17 feel free to email us at

+1 vote   reply to comment
Xendrid Sep 2 2009 replied:

I do enjoy your approach on community matters. However, I (and many others) hope the P17 group learned something from it and do make the effort to change.

+6 votes     reply to comment
Thanoshld Sep 2 2009 says:

As member of the HLOF1-Firestorm team, thx a lot for the mention and good words!We promise a fun, decent and clasic Opforce adventure!Stay tuned!

+1 vote     reply to comment
Tokoya Sep 2 2009 says:

As soon as I learned both the pages were down I knew Dec would be making an appearance on Podcast 17 xD

It's good to see you guys are working this out

+2 votes     reply to comment
taylorinalaska Sep 2 2009 says:

The volume differences are quite irritating.

+1 vote     reply to comment
23-down Sep 3 2009 says:

Oh nice my mod did it into the podcast.. Didn't knew that it is so well known and interesting for people allready.. Thank you for telling about it and the other mods guys. :)

We will try to make it as decent and nice as possible. So far it will have many custom sounds - some riddles and of course some custom models.

It wont be just a simple mappack so much is clear by now. :)

+2 votes     reply to comment
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