Now if you could make it so one could have the option of texturing the terrain more like a paint tool (Where you can have a brush, edit it's hardness, opacity, size, shape; instead of the current "Fill tile/blend tile" system), that would almost literally blow my head up! (My puny mind would not be able to handle the epicness.)
Now that's is cool feature!
Now if you could make it so one could have the option of texturing the terrain more like a paint tool (Where you can have a brush, edit it's hardness, opacity, size, shape; instead of the current "Fill tile/blend tile" system), that would almost literally blow my head up! (My puny mind would not be able to handle the epicness.)
@Commmander_RealWar
Dude, that's not even possible, the General's engine is very limited.
One could only hope.
Well you're right on that.
nice, good job qsn n' team :)
where's the tree shadow? :/
As you can see, it was applied only to some tree.
Moddb.com
Moddb.com
if you see these pictures, you can see the tree's shadow
You don't understand what I meant :P
WOAHH! NICE!
COOL :)