Modern Warfare: Source is a hl2 mod aimed toward cloning many game play features of Call of Duty: Modern Warfare 1 & 2. Some features include quick-grenade, quick-stab, iron sights, regenerating health, and others soon to fallow.

The first update for Modern Warfare: Source has arrived!

Posted by error3972 on May 22nd, 2010

Sorry it's been so long since and update. I know last month we said we'd be updating "this week", but we were to busy to create the videos/content. But since then we've added allot more features. We hope you enjoy the new features! Remember untill we get a modeler we'll be using defualt moddels, so don't comment about that please.

He Really Does!

Yes! We need you for the Modern Warfare: Source Team! There are tons of openings, including: Modelers, Animators, Sound Artists, Programers, and many more! If you are intrested please send us a message through either moddb or through email at teamwarfare.dev@gmail.com. 

Vote


Community, We need your help! There are so many things to decide, what maps to port, what weapons to remake, and so much more! So we've enlisted some extra help, You! We are going to start releasing polls every three weeks. Everyone will have one vote. The top most voted will be added to Modern Warfare: Source. So let's get started, click

CLICK ME!

Features



This video showcases our new quick-throw and grenade cooking. It's almost identical to Cod4's except for the indicator/crosshair which we are working on and will add in future updates. As you can see, as soon as you press the button you assigned to the grenade it switches to the grenade, throws it, and then switches back to your previous weapon. Also, if you hold down the grenade button, it cooks the grenade's timer so when you let it fly, it explodes exactly where you want it to.


This video showcases our new quick-stab. Remember once we get a modeler we won't be using the crow-bar any more. The knife works in the same manner as the grenade. You push the assigned button and it switches to your melee weapon and attacks, giving you and instant kill. Then it switches back to your previous weapon.


This video shocases our new bullet penetration feature. As seen in Cod4, bullets pass through some surfaces, depending on the surface type, density, and bullet type. In Modern Warfare: Source it works the same way.


Accuracy difference

This video showcases our existing Ironsights with and added twist. As seen in the picture below the video, the bullet accuracy adjusts depending on Iron Sights. This picture is showing an extreme difference, but this is just to show you. The adjustment isn't quite as drastic as shown.


This video showcases our existing Health Regeneration System. If you get hurt a blood image is overlayed across your screen. Unless you take cover, your gone. But if you do, your health we recharge as see in Cod4 and Halo.

Happy Voting! And stay tuned.
-Team Wafare.

Comments
krg
krg May 22 2010, 11:25pm says:

Im glad this is going the "code before content" route.

It seems you have the gameplay mechanics covered before worrying about remaking all the weapons.

+16 votes     reply to comment
wazanator
wazanator May 25 2010, 7:27pm replied:

^this

+1 vote     reply to comment
sasuke2490
sasuke2490 May 26 2010, 4:42pm replied:

you said it dude

+1 vote     reply to comment
Croco15
Croco15 May 22 2010, 11:31pm says:

Looks like you know what you are doing. Tracking.

+1 vote     reply to comment
Elementalist
Elementalist May 23 2010, 1:17am says:

Aw, I'm kinda disappointed we won't be stabbing people with crowbars. An extra, perhaps? :P

+3 votes     reply to comment
AaronLewis
AaronLewis May 23 2010, 2:56am replied:

Haha, Agreed.

Tracking Aswell.

+1 vote     reply to comment
Cypher05
Cypher05 May 23 2010, 1:42am says:

Damn, nice job guys. Tracking.

+1 vote     reply to comment
smog133
smog133 May 23 2010, 1:52am says:

>They work diligently for two years on a perfect translation of modern warfare and eventually perfect it

>infinity ward pulls it day one

>whoops

... but still mod looks amazing

+1 vote     reply to comment
Ryswick17
Ryswick17 May 23 2010, 3:04am says:

tracking, however I'm curious if you are going to add some original bits and pieces to the game that would add different gameplay elements that aren't already in MW/MW2, or if this is just going to be like the title suggests, Call of Duty, but on the source engine. It would be interesting to see something original added that would "enhance" the game and set it apart from the call of duty series.

+2 votes     reply to comment
Murdouken
Murdouken May 23 2010, 3:52am says:

Tracking. Saw this a while back and didn't take it seriously, but seeing this stuff has really changed my mind. I do think you should move away from the Modern Warfare IP and keep it original. Keep the features you've got and BASE it off of Modern Warfare, but add some original stuff and make it so it's not called MW at all.

Just a suggestion.

+2 votes     reply to comment
l0p
l0p May 23 2010, 5:01am says:

Awesome!

+1 vote     reply to comment
Underet
Underet May 23 2010, 5:27am says:

0_0

+1 vote     reply to comment
Paddy84
Paddy84 May 23 2010, 5:53am replied:

Cod4central.com
Please when you make Perks dont use:
Last Stand
(its lame)

Martyrdom
(its lame too)

Eavesdrop
(sorry freind play is always i9n Ventrilo,Teamspeak or Mumble,extreamly less people use ingame voice )

More Balancing in the Peark system,any perk must have an complement

+2 votes     reply to comment
error3972
error3972 May 23 2010, 8:25am replied:

Agreed, last stand and martyrdom will either be removed or extremely less cheap. For instance if we were to include last stand, you would be completely inaccurate. So if you were sniped you couldn't kill the sniper in last stand with a pistol. But Keep in mind we are adding new original perks.

+1 vote     reply to comment
stoopdapoop
stoopdapoop May 23 2010, 10:10am replied:

martyrdom wasn't really so bad, you had to either be tripping balls or REALLY bad to die to it. the grenade drop sound was rather loud, coupled with the grenade warning, I think it should be easy enough to avoid.

+1 vote     reply to comment
ThePeanutBaron
ThePeanutBaron May 23 2010, 6:27am says:

Looks good, but I really don't understand why people would play this when they can just play modern warfare

+4 votes     reply to comment
NabsterHax
NabsterHax May 25 2010, 3:45pm replied:

Well, cos its free... its gonna have new content, not just gonna be a clone. The engines are different and i much prefer the source engine to the MW engine. And because they can. Maybe they just wanna see what they can do with source.

+1 vote     reply to comment
VirusxXx
VirusxXx May 23 2010, 6:41am says:

Tracking, awesome!

+1 vote     reply to comment
Runekn
Runekn May 23 2010, 6:51am says:

do you really need episode Two?

+1 vote     reply to comment
Cremat0r
Cremat0r May 23 2010, 7:36am says:

As Father Grigori said:
Better and better!
This mod is definitely developed well by ppl with talent!

+1 vote     reply to comment
Gman366
Gman366 May 23 2010, 9:01am says:

Maybe the Health regenerates a little bit to fast.

+1 vote     reply to comment
error3972
error3972 May 23 2010, 12:03pm replied:

Yeah, i'll adjust it. Thought it was a bit fast.

+1 vote     reply to comment
Cratz0r
Cratz0r May 23 2010, 9:39am says:

Looks like its fun to play :)
Agree with Gman366 though, regeneration is perhaps a bit too fast

+1 vote     reply to comment
Spooboy
Spooboy May 23 2010, 10:22am says:

Thats really awesome! Nice job guys, Ill be tracking this.

+1 vote     reply to comment
pvt.Johnson
pvt.Johnson May 23 2010, 12:05pm says:

A great transition from HL to MW, add some new stuff as I'm sure is already the plan ;)

+1 vote     reply to comment
Highmist
Highmist May 23 2010, 12:15pm says: Online

Thats pretty good work. got my track

+1 vote     reply to comment
AndymanSE8
AndymanSE8 May 23 2010, 12:45pm says: Online

Tracking, I like the iron sights.

+1 vote     reply to comment
Xenoshock
Xenoshock May 23 2010, 3:47pm says:

This looks awesome, trackingzors

+1 vote     reply to comment
Armageddon104
Armageddon104 May 23 2010, 9:52pm says:

That knifing video was awesome!

+1 vote     reply to comment
rellik_pt
rellik_pt May 23 2010, 11:32pm says:

good luck.

+1 vote     reply to comment
Rikachu
Rikachu May 24 2010, 12:17am says:

Wow I'm actually very impressed. I didn't expect this to be so much like COD.

tracccked.

+1 vote     reply to comment
xroman
xroman May 24 2010, 12:59pm says:

I'm very impressed with the work, I really love these new features that you have added to the source engine. I'm really looking forward to the release, but I think you should eventually steer away from trying to recreate a commercial game, and add your own twist.

+1 vote     reply to comment
NabsterHax
NabsterHax May 25 2010, 3:43pm says:

So much for the "fail kid troll mod" comments. This looks impressive. Tracking.

+1 vote     reply to comment
TheSuperNova
TheSuperNova May 26 2010, 6:52pm says:

will the knife have a similar animation? atm it just looks like a proper beating :P made me laughh

+1 vote     reply to comment
Stevoisiak
Stevoisiak May 9 2011, 4:16pm says:

Did this mod die?

+1 vote     reply to comment
100Ultimate
100Ultimate Jun 15 2011, 9:14pm says:

I wonder, if you guys could do something Inf. Ward should have done from the beginning. If you guys could make the knife only an instakill from behind, it would be epic. Srsly.

+1 vote     reply to comment
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