What is different about my maps ? Real landscape change as you explore the map. Take the conflict from city to mountain terrain. Sub bases AKA (Compounds) - Compounds are buildings that Ive put together to make a compound that can be defended and has a money generator attached to it. AI will try to dominate the map- AI will also build their own defenses around key structures and occupy it with ground troops and vehicles. (Search and Clear)- money crate will be placed around the city behind builds that you can find(1000-5000 reword). Player Starting: US Forces usually occupies an airfield or sets up a large outpost in the middle of nowhere. Al Qaeda or rebels usually sets up bases within the mountains or has deep terror cells within city compounds.

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Hey to all Generals. The Road To Afghanistan map is coming along very well.

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Hey to all Generals. The Road To Afghanistan map is coming along very well, as u can see i have two more island to complete. I was thinking to join them up and make a large city i can put in another 170 objects 3000 objects is the max per map. and i still need to place city objects like cars lamp posts and other little bits that come with a city. Plus the money creates for the {Search and clear) concept. Then lastly all (way point) will need to be set so that the AI will take advantage of the whole map (hold points) and (resources). As i said the aim is to be in constant attack or defense.

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