Modern War "reloading" - total conversion for C&C Generals

stage of readiness- Full 1.0 v. in coming


Assistants-TERMINATOR,GuNsHiP_MK_II, Striptokop,Shishkinbar


  1. USA
  2. China
  3. GLA


  • Unique system, weaknesses and peculiarities of the parties 
  • The combination of real and fictional weapons 
  • New ways of harvesting 
  • A new distribution system gen abilities
  • 3 sides of conflict


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4 comments by Fresh` on Sep 1st, 2011

Modern War "Reloading" mod V1.01

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1 Year Anniversary Mini-Gift

1 Year Anniversary Mini-Gift

Oct 9, 2012 Patch 7 comments

A month ago our modification turned 1 year. And in honor of this I did a small map for the game, as well as some fixes. Thanks to all, who liked this...

Modern War "Reloading" v.1.02

Modern War "Reloading" v.1.02

Oct 6, 2012 Full Version 17 comments

Update for game. Fixed some errors and disbalanced units, costructions, abilities.

Modern War: "Reloading" final

Modern War: "Reloading" final

Sep 4, 2011 Full Version 42 comments

Final version in now ready for downloading. Have fun!

Demo 09

Demo 09

Jun 3, 2011 Demo 13 comments

New demo released. If you have problems with worldbuilder well delete then INIZH.big or everything from your data\ini folder

Demo 0.8

Demo 0.8

May 17, 2011 Demo 9 comments

Reuploaded Demo 0.8 to moddb. Contains new buildings, units and scalled infantry. Installation: extact all files from archive to your Zero Hour fodder.

Post comment Comments  (30 - 40 of 375)
lkh Apr 9 2012, 6:57am says:

how can i take this mod?

+1 vote     reply to comment
Shishkinbar Mar 22 2012, 3:42pm says:

If you want, you can make patch by yourself. Developer stopped support of mod.

+1 vote     reply to comment
sx1 Mar 10 2012, 2:43am says:

My favourite Mod with best HD-Models i´ve seen!!!! I love the strykers, bradleys and humvees!!! Looks fantastic in highres (1680x1050 and camera zoom 600)!

Just can´t set the gamespeed in skirmish-games (allways at max speed). But with the original skirmish-scripts from ZH into data\ini\skirmish it works fine.

+2 votes     reply to comment
SunShine® Feb 27 2012, 3:21pm says:

cool game.. I like it..

Q: Why Campaign is so fast?

Q: In 2nd USA Campaign (after drozzer arrived) the game runs like pentium3 processor, its till fast but like a OLD Video CD, I don't know how to write it.. may be it call "Lag-Problem"

+1 vote     reply to comment
darkflame8 Jan 5 2012, 7:36am says:

Which map contains the use of ships? Does it come with the mod or do we have to download it from somewhere else?

+1 vote     reply to comment
Agrargorn Jan 2 2012, 12:27pm says:

maybe a stupid question but how do i install the mod?

+1 vote     reply to comment
SunShine® Feb 27 2012, 3:22pm replied:

Just copy the big file (the file You downloaded) into Zero hour Game directory. DO not change ANYthing, just run the game, and enjoy!

+1 vote     reply to comment
GeneralKhan Dec 7 2011, 8:26pm says:

nice mod.. but very slow..

+1 vote     reply to comment
shiloh32 Nov 10 2011, 8:32pm says:

like your mod very,as far as i can see and experience,i have only 1 little problem,i cant play the whole campain,after the first battle it say´s play again and not continue,played 4 times over the first usa battle and every time i have to start over,can you help me out please,it is properly installed(even a fresh installment of zero hour)
don´t know if someone else had the same problem,if so would that somebody let me know how to fix it please,

keep up the good work,u are a master


+1 vote     reply to comment
SunShine® Feb 27 2012, 3:23pm replied:

its okay.. I don't find any such problem.. though as I posted.. LAG probs is there.. and it tremendously fast..

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
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Released Aug 31, 2011
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