Modern War "reloading" - total conversion for C&C Generals

stage of readiness- Full 1.0 v. in coming


Assistants-TERMINATOR,GuNsHiP_MK_II, Striptokop,Shishkinbar


  1. USA
  2. China
  3. GLA


  • Unique system, weaknesses and peculiarities of the parties
  • The combination of real and fictional weapons
  • New ways of harvesting
  • A new distribution system gen abilities
  • 3 sides of conflict


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Modern War "Reloading" mod V1.01

Download link:

Beta 0.9

Beta 0.9

4 years ago News 9 comments


New beta

New beta

4 years ago News 2 comments

C&C Generals: Zero Hour\Modern War "Reloading" NEW BETA V0.8 ;-------------

Little Jack - mortar

Little Jack - mortar

4 years ago News 1 comment

Little Jack - mortar Description: Little Jack has 3 modes of fire, which can be selected via the button 1. Explosive projectile 2. Firing mode in small...

Release Modern War Beta

Release Modern War Beta

4 years ago News 3 comments

Releasing beta version of mod: Modern War (Релиз бета версии мода: Modern War

1 Year Anniversary Mini-Gift

1 Year Anniversary Mini-Gift

3 years ago Patch 7 comments

A month ago our modification turned 1 year. And in honor of this I did a small map for the game, as well as some fixes. Thanks to all, who liked this...

Modern War "Reloading" v.1.02

Modern War "Reloading" v.1.02

3 years ago Full Version 18 comments

Update for game. Fixed some errors and disbalanced units, costructions, abilities.

Modern War: "Reloading" final

Modern War: "Reloading" final

4 years ago Full Version 42 comments

Final version in now ready for downloading. Have fun!

Demo 09

Demo 09

4 years ago Demo 13 comments

New demo released. If you have problems with worldbuilder well delete then INIZH.big or everything from your data\ini folder

Demo 0.8

Demo 0.8

4 years ago Demo 9 comments

Reuploaded Demo 0.8 to moddb. Contains new buildings, units and scalled infantry. Installation: extact all files from archive to your Zero Hour fodder.

Post comment Comments  (30 - 40 of 371)
mauritos Apr 21 2012 says:

the AI is doing nothing on passive,assult or insane???

+1 vote     reply to comment
Dragon492 Dec 7 2012 replied:

reinstall ZH to get original bot scripts back
should fix this issue, had it w/ numerous other mods, especially after playing destructive forces mod..

+1 vote     reply to comment
lkh Apr 9 2012 says:

how can i take this mod?

+1 vote     reply to comment
Shishkinbar Mar 22 2012 says:

If you want, you can make patch by yourself. Developer stopped support of mod.

+1 vote     reply to comment
sx1 Mar 10 2012 says:

My favourite Mod with best HD-Models i´ve seen!!!! I love the strykers, bradleys and humvees!!! Looks fantastic in highres (1680x1050 and camera zoom 600)!

Just can´t set the gamespeed in skirmish-games (allways at max speed). But with the original skirmish-scripts from ZH into data\ini\skirmish it works fine.

+2 votes     reply to comment
SunShine® Feb 27 2012 says:

cool game.. I like it..

Q: Why Campaign is so fast?

Q: In 2nd USA Campaign (after drozzer arrived) the game runs like pentium3 processor, its till fast but like a OLD Video CD, I don't know how to write it.. may be it call "Lag-Problem"

+1 vote     reply to comment
darkflame8 Jan 5 2012 says:

Which map contains the use of ships? Does it come with the mod or do we have to download it from somewhere else?

+1 vote     reply to comment
Agrargorn Jan 2 2012 says:

maybe a stupid question but how do i install the mod?

+1 vote     reply to comment
SunShine® Feb 27 2012 replied:

Just copy the big file (the file You downloaded) into Zero hour Game directory. DO not change ANYthing, just run the game, and enjoy!

+1 vote     reply to comment
GeneralKhan Dec 7 2011 says:

nice mod.. but very slow..

+1 vote     reply to comment
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C&C Generals: Zero Hour
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Release date
Released 2011
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Modern War "reloading"
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3 years ago
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