Modern War "reloading" - total conversion for C&C Generals

stage of readiness- Full 1.0 v. in coming


Assistants-TERMINATOR,GuNsHiP_MK_II, Striptokop,Shishkinbar


  1. USA
  2. China
  3. GLA


  • Unique system, weaknesses and peculiarities of the parties
  • The combination of real and fictional weapons
  • New ways of harvesting
  • A new distribution system gen abilities
  • 3 sides of conflict


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4 comments by Fresh` on Sep 1st, 2011

Modern War "Reloading" mod V1.01

Download link:

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1 Year Anniversary Mini-Gift

1 Year Anniversary Mini-Gift

Oct 9, 2012 Patch 7 comments

A month ago our modification turned 1 year. And in honor of this I did a small map for the game, as well as some fixes. Thanks to all, who liked this...

Modern War "Reloading" v.1.02

Modern War "Reloading" v.1.02

Oct 6, 2012 Full Version 18 comments

Update for game. Fixed some errors and disbalanced units, costructions, abilities.

Modern War: "Reloading" final

Modern War: "Reloading" final

Sep 4, 2011 Full Version 42 comments

Final version in now ready for downloading. Have fun!

Demo 09

Demo 09

Jun 3, 2011 Demo 13 comments

New demo released. If you have problems with worldbuilder well delete then INIZH.big or everything from your data\ini folder

Demo 0.8

Demo 0.8

May 17, 2011 Demo 9 comments

Reuploaded Demo 0.8 to moddb. Contains new buildings, units and scalled infantry. Installation: extact all files from archive to your Zero Hour fodder.

Post comment Comments  (30 - 40 of 377)
mauritos Apr 21 2012, 5:14pm says:

the AI is doing nothing on passive,assult or insane???

+1 vote     reply to comment
Dragon492 Dec 7 2012, 1:48pm replied:

reinstall ZH to get original bot scripts back
should fix this issue, had it w/ numerous other mods, especially after playing destructive forces mod..

+1 vote     reply to comment
lkh Apr 9 2012, 6:57am says:

how can i take this mod?

+1 vote     reply to comment
Shishkinbar Mar 22 2012, 3:42pm says:

If you want, you can make patch by yourself. Developer stopped support of mod.

+1 vote     reply to comment
sx1 Mar 10 2012, 2:43am says:

My favourite Mod with best HD-Models i´ve seen!!!! I love the strykers, bradleys and humvees!!! Looks fantastic in highres (1680x1050 and camera zoom 600)!

Just can´t set the gamespeed in skirmish-games (allways at max speed). But with the original skirmish-scripts from ZH into data\ini\skirmish it works fine.

+2 votes     reply to comment
SunShine® Feb 27 2012, 3:21pm says:

cool game.. I like it..

Q: Why Campaign is so fast?

Q: In 2nd USA Campaign (after drozzer arrived) the game runs like pentium3 processor, its till fast but like a OLD Video CD, I don't know how to write it.. may be it call "Lag-Problem"

+1 vote     reply to comment
darkflame8 Jan 5 2012, 7:36am says:

Which map contains the use of ships? Does it come with the mod or do we have to download it from somewhere else?

+1 vote     reply to comment
Agrargorn Jan 2 2012, 12:27pm says:

maybe a stupid question but how do i install the mod?

+1 vote     reply to comment
SunShine® Feb 27 2012, 3:22pm replied:

Just copy the big file (the file You downloaded) into Zero hour Game directory. DO not change ANYthing, just run the game, and enjoy!

+1 vote     reply to comment
GeneralKhan Dec 7 2011, 8:26pm says:

nice mod.. but very slow..

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
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Release Date
Released Aug 2011
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Real Time Strategy
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2 years ago
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