Modern Dead is, fundamentally, a psychological horror game that allows the player to immerse oneself in the game. This includes hand gestures in dialogue, first-person rag-doll’s, and head-bob when sprinting. The game is designed to push the engine to the limit with an open, life-like map, and enemies that have different AI as the game progresses. -- Modern Dead takes place in a small town in Canada, Bc. The town has been quarantined and the people inside doomed to rot. You play a 19 year old pothead named Bryce Turner, Bryce still being in grade 12 wakes up one morning after a party late for school. When we gets there military vehicles are parked around the school and him and his classmates report the the gym for examination. After the shit hits the fan you end up making good friends with three characters,
The Berserker is a slow muscular zombie. it has no pelvis or legs, its large muscular arms move it from place to place slowly. Berserker's have a very distinctive roar that draws common-type zombies to its location. Up close and faraway the Berserker is a threat, its large arms allow it to throw anything it can get its hands on: cars, common zombies and etc. Up close his massive fists will inflict some serious damage. He's tough you have to use more than bullets to stop this tank, but the Berserker's has a weak spot; the organs in his ribcage are fully exposed and are easily damaged.
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Made by Tranquilizer, Tranquilizer.deviantart.com
wow.
Maybe the best concept art i've seen here :P
But don't make it too easy to kill, i mean, yeah, you shoot the organs, he dies, the end.
Try to make it more like a boss, that sometimes roar, and then lets his organs exposed (like picture) but the rest of the time, that dont be "easy shootable", if you know what i mean :P
Yes, that is the plan make something that the player will fear!
Holy Crab that's Satan!
Lol
final boss
Lol even worse you see him more than once =P.