Leman Russ closer to Codex with both the ability to upgrade a gunner guard on the top, and other new weapons.
Leman Russ Codex v1.21
by C2C Team
instructions:
1] Put the art file in 'X:\[Dawn of War Dir]\(your mod file name)\data'
2] Put attrib lua file in your mods generic file, this will replace the normal Leman Russ
3] Use the Attrib Editor to link and customize the Leman Russ
Heres the weapon names:
Main:
Standard Turret - Guard_Battle_Cannon
Conqueror Turret - Guard_Conqueror_Cannon
Vanquisher Turret - Guard_Vanquisher_Cannon
Demolisher Turret - Guard_Demolisher_Cannon
Exterminator Turret - Guard_Exterminator_Cannon
Coaxial:
None - Default
Storm Bolter - Guard_Heavy_Bolter
Hull:
Heavy Bolter - Guard_Heavy_Bolter
Lascannon - Guard_Lascannon
Shoulder(mounted turret):
None - Default
Heavy Stubber - Guard_Heavy_Bolter
Left:
Heavy Bolter - Guard_Heavy_Bolter
Heavy Flamer - Guard_Flamer
Plasma Cannon - Guard_Plasma_Cannon
Multi Melta - Guard_Multi_Melta
Right:
Heavy Bolter - Guard_Heavy_Bolter
Heavy Flamer - Guard_Flamer
Plasma Cannon - Guard_Plasma_Cannon
Multi Melta - Guard_Multi_Melta
Notes:
- If you're using DoW unit scaling and dislike the fact that a toy guardsman is mounted on the turret,
just remember that this option is an upgradable and can be turned off.
- To make it disappear, the shoulder hardpoint must have 'default' as a weapon name
- Then, use a dummy weapon as the selected weapon for that hardpoint
- Same can be done for the Coaxial storm bolter
- Each Leman Russ Variant uses the same model just with different AE Codings
Credits
- Textures by BigFish
- Icons and weapons balancing by Red Sarge
- FX by Havoc
Good Luck and thanks.