mod STALKER_CS_Reality from LordPaladin Enemy bleeding is enabled — now damage looks more realistic. With these settings headshots from all weapons are lethal. Increased accuracy and power for all firearms. Decreased detonation time for grenades. Raised accuracy of PKM, decreased feedback, changed cooldown time. Returned iron sights for all pistols, as it was in Shadow of Chernobyl. Fixed iron sights on all guns in which bullets flew too high: LR300, VAL, and Sig-550. Enabled moving iron sights. Sight bar size has been reduced. Slightly tuned settings on the machine gunner on Cordone, since his sniper accuracy really got to me. Fixed tracers. Disabled tracers for SVD, SVU, VAL, Vintorez, pistol rounds, and 12-caliber. Now only 5.45x39, 5.56x45, and machine gun bullets have tracers. Disabled flash for Vintorez, VAL, and PB (pistol with the integrated suppressor). Now only slight smoke appears after shooting, like for shots with a suppressor.
The weight-limit increase and removal of the gun degradation make the game way too easy and render certain important gameplay features (like gear-upgrading and repairing) useless.
The mod would work much better as a simple accuracy and damage boosting mod that also restores enemy bleeding. Now it has some good and some bad features in it.
One of the best clear Sky mods I've played.
Small filesize so quick download and doesn't stall the loading screens.
Shotguns with buckshot can actually kill from 30 metres now, highly recommended mod.
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