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1 comment by Ashkandi on Dec 6th, 2007 digg this super bookmark


 mistake-1


We have the complete story. The new episode's events will be the large part of the first part of the Mistake. Reminisences and cross-references make more strange the gameplay what will lead the players to the end. The gameplay mostly entertains with the previous episode's events, we'll know the past of the main character, and it's important moments and it's places like the Jenell Endsley hospital -workplace of Steve Rick-, Steve's house. and the well known Andrew Parker Asylum.
The creation of maps are going on and better ideas get real. A lot of things, models and other graphic stuffs are made and will be made.
You can check 5 screenshots of completed maps which are similar to the first episode in the atmosphere and structure. We have a new modeller in the team. The models that he made is completely fits in the game's atmosphere. Those are 4-5 zombie model at now, but the news are going to be created. The new models have new animations, attacks too.

We steal memos into the maps which contains small piece of informations to the player.
The game-make progress at near 15%.

And we're looking for programmer. Required things: flashlight used in source, new hud, 1-2 new weapon, new actions to animations for the enemies. the consultations are usually on msn. Contact: PM or send a mail to Ashkandi@citromail.hu e-mail adress.

 

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Spanish localization

Spanish localization

Oct 22, 2008 Patch 0 comments

This is the Spanish localization for Mistake-1. Just unpack it to your preMISTAKE folder. The translation is made by NeedForSpeedHC, Enjoy!

Mistake-1 Full

Mistake-1 Full

Oct 11, 2008 Full Version 15 comments

Full version of Mistake-1 (the mod runs only with steam, in 32bit opengl mode)

Mistake Map Promo

Mistake Map Promo

Jun 08, 2008 Movies 2 comments

I had some free time, so I made a video of the currently done maps, just a little teaser, I hope you'll like it.

Comments  (80 - 90 of 148)
Mosquitocrusher
Mosquitocrusher Aug 9 2008, 11:49am says:

te srác te magyar vagy? O.O

+1 vote     reply to comment
enkas
enkas Aug 8 2008, 9:03am says:

but u should improve the flashliht

+1 vote     reply to comment
D3ads
D3ads Aug 10 2008, 10:17am replied:

Change your brightness settings.

+1 vote     reply to comment
CDblunderbuss
CDblunderbuss Aug 11 2008, 6:56am replied:

A command to change lightning heavily is "gl_brightness" (setting to 1 makes it fullbright), works only in mods with the opengl32.dll.

+1 vote     reply to comment
Ashkandi
Ashkandi Aug 8 2008, 6:42am says:

Yeah, with impulse 101 u can see the paranoia weapons. In the full version ill remove these things. Its just a demo.

+1 vote     reply to comment
enkas
enkas Aug 8 2008, 6:21am says:

i didnt realy liked this mod, the graphics there good, but everything was pitch black, and i didnt see a thing even with the flashlight. And as i have notice that almost all the weapon models there from paranoia (exept the knife) . I know that cuz then i beaten the demo i have experimented with impulse 101. theres also a gasmask and the faceshield

+1 vote     reply to comment
HounderKnight
HounderKnight Aug 7 2008, 4:30am says:

The demo was pretty good, there were actually a few spots that had me jumping (doesn't happen often these days :|). Great work so far, I was sort of disappointed when I reached the end and couldn't keep progressing. D:

+1 vote     reply to comment
Ashkandi
Ashkandi Aug 6 2008, 5:17pm says:

I send some help in PM.

+1 vote     reply to comment
Warnhammer
Warnhammer Aug 6 2008, 4:59pm says:

I'm stuck after getting the flashlight and key...The only door is locked, and there's nothing else to do in the two rooms i'm confined to...help?

+1 vote     reply to comment
mesen
mesen Aug 6 2008, 4:12pm says:

niiiiccce a DEMO! i will try it :P

+1 vote     reply to comment
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Platform
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Game
Half-Life
Developed By
Ashkandi
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Release Date
Released Oct 12, 2008
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First Person Shooter
Theme
Horror
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