Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.
I really was expecting something different, but i can't say i'm entirely disappointed.
I had understood this campaign was going to bring HL2 Beta content on it's glory, original HL2 gameplay in actual playable form, but that's not what the mod does.
The mod is divided in 5 parts
Part 1 - Obviously, the highlight of the game, a recreation of what i believe to be, the borealis chapter, really impressive design, custom weapons, excellent voice acting and a fun as hell gameplay. However this part also brings: Small amounts of missing textures, a fire extinguisher that doesn't extinguish fire, loads of dead bodies that have been placed in very weird positions and a confusing story that doesn't tell you "Why we escaped from the ship without doing anything if we were supposed to set it off it's course like the dying guy told us to?" or "If Odell wanted to run away as soon as he saw what was going on, why did we travel across the entire ship instead of just going back to our boat?, we arrived there into a boat, right?"
Part 2 - A sequence of beta content that is in extreme rough form but allows you to have a peek on the original HL2 features (fun to play)
Part 3 - An absolutely obnoxious depot chapter which only use is to show us how the new rifle grenade works (it bounces ^^)
Part 4 - A nice fragment of beta content that besides it's missing textures is by far the most interesting one to play
Part 5 - An unfinished chapter of rooftops gameplay that might actually become something very special if worked on a little bit more
In my opinion there's still much to be added and improved and the only reason i say such thing is because i think this mod HAS POTENTIAL, i say, don't stop there, keep working on it and we'll have very satisfactory results coming from this
P.S: Oh, there's no point in adding custom weapons like the immolator, the molotov and the binoculars if the only way of having access to them is via console.
Absolutely best Mod ever! I love all the cut weapons I'd never gotten the chance to get in HL2! Ak-47, my favorite. The short chapter bit that is concentrated on original story? Awesome, it makes me think of Episode 3.
I'm looking forward to more updates and maybe a new version! It's just amazing what people can pull up from the past! Keep this up you guys!
This is one of the most polished beta/leak mods I have ever had the pleasure of playing. The Ship level is without any major bugs and the custom npcs such as the Stalkers are well balanced, providing a nice challenge but not making me feel as though its unfair. The addition of the E3 levels even for nothing more then novelty is a nice blast from the past that you get to traverse through yourself and in my opinion it greatly enhances this mod. Having a majority of the beta weapons in complete working order is also a positive mark this mod has. I would suggest though that if time and finding the right team members permits, to replace many of the models commonly used with higher detailed versions. I would also suggest this with textures, once again if the ability to arises. This mods lack of levels is also a negative in my view, seeing as the beta/leak versions of Half Life 2 has massive amounts of content to pull and obtain ideas and concepts from. Those are my major preferences and issues with this mod, and I understand that many of my issues can not be fixed with out a somewhat large mod team but I would still like the inform you of what I would like to expect from future versions of this.
I think that's pretty cool how these people went out to re- create the Hl2 beta and E3 maps, along with the other things such as working beta npc's. My only problem with it is that there are a few bugs, but that isn't much of a problem with me.