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Blog RSS Feed Report abuse Latest News: Missing Information 1.6 is released!

39 comments by Junk on Apr 1st, 2011

We are pleased and relieved to announce that Missing Information 1.6 is now available to the general public. The highlight of this release is of course the heavily overhauled Hyperborea chapter. We listened to your criticisms and what you will find in this mod is a rebalanced campaign with altered gameplay and a much better sampling of health and items, as well as numerous bug fixes. Yes, the crash bug in the last map is a thing of the past, and so is Odell's surreal descent down the stairs. Although admittedly the first year of this release's development was spent doing virtually nothing, we gained a few more team members and went into overdrive in the last year and three months with the determination to deliver something that felt as close to a polished Valve chapter as possible. We spent time coming up with a plausible story behind the Hyperborea, one that we feel is probably as close to Valve's original intentions as anyone is going to get, and we have done our best to ensure the gameplay and scripted sequences keep in line with this story. Many areas have received a visual overhaul as well and a sampling of new models and textures have been created to give the mod more of a distinct feel.

Hyperborea Borealis Submarine

We hope you enjoy the updated Hyperborea. We feel confident in saying that it is the most polished example of fixed content from the Half Life 2 leak, but that is up to you guys to decide. We really cannot thank you fans enough for being patient in spite of our inability to keep true to our previous release dates. Download links can be found here.

Hyperborea The Borealis
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Missing Information 1.6 Full

Missing Information 1.6 Full

Apr 1, 2011 Demo 104 comments

It is finally here! The long awaited 1.6 patch for Missing Information!

Missing Information patch 1.5.1

Missing Information patch 1.5.1

Jan 11, 2009 Patch 39 comments

First patch for our 1.5 release. This patch addresses several issues observed by our fans. Changelog can be found in description.

Missing Information 1.5

Missing Information 1.5

Jan 8, 2009 Demo 97 comments

1.5 version of Missing Information. This is the first release since our revival. This is an updated version 1.4, running on the Orange Box engine.

Post comment Comments  (70 - 80 of 1,660)
Haze221 Sep 20 2014, 8:37am says:

It work with a Source SDK base?

+1 vote     reply to comment
EddAdrian Sep 18 2014, 3:13pm says:

great work but i was surprised it was so short, when i saw the archive 500 mb i was thrilled knowing it will be longer, i mean i played mods at 150 mb that were 5 times longer. but this was quality indeed. but only the first chapter is the real deal , i mean then i saw the other stuff but they're not really playable there are just E3 i feel i am missing something. yeah also some missing textures and those big ERROR signs appeared but it was playable.

+1 vote     reply to comment
jjusalol101 Sep 7 2014, 8:14pm says:

Can we at least get some kind of hint that you are working on this and not sitting on your hands? Becuase, holy sh!t, your 3-year anniversary for not updating your news page is coming up real soon....

+1 vote     reply to comment
jjusalol101 Sep 14 2014, 1:44am replied:

Actually, it will be the 4 year anniversary.

+1 vote     reply to comment
VenomousBanana Aug 13 2014, 11:17am says:

I am missing some textures (blowtorch, wiring on the boat) I have Half-Life 2, EP1, and EP2 installed but they dont do ****.

+3 votes     reply to comment
Guest Aug 5 2014, 12:06am says:

I am having trouble with textures and models: Some textures are purple/black checkers (I presume that either the textures are missing or the game can't load them for some reason), those textures are the blowtorch, the gun smoke for the OICW and the AR1 (AK47) and a fence texture often being used, for example infront of the hut where a citizen gets killed by a headcrab (HL2 maps) or in the rooftop night level. The model problems I spoke of involve a dying person speaking to me being in a T pose (animation file missing?), some model(s) being an ERROR (Hyperborea chapter, model missing?) and corpses falling through the floor. If someone could provide me with a fix for at least the missing textures for fence and gun smoke I would really appretiate it.

+2 votes     reply to comment
Harper137 Jul 9 2014, 2:09pm says:

For everyone who wants to play the E3 2002 maps in this game, check out the mod Half Life 2 '02.

-3 votes     reply to comment
gamed9x Jul 5 2014, 3:44pm says:

Let's see... news updates? YA DONE F*CKED IT UP! Perhaps if you actually wanted to UPDATE the damn thing, that would be nice. Or even at least put a news update that you have stopped developing the mod, that would be cool. But NOPE.JPG! You just say nothing about anything.

+7 votes     reply to comment
Mariogamer1231 Aug 10 2014, 2:39am replied:

i like the nod to ajsa

+2 votes     reply to comment
ScarT- Creator
ScarT- Jul 6 2014, 3:58pm replied:

ok thanks for playing.

+2 votes   reply to comment
Mariogamer1231 Aug 30 2014, 4:47pm replied:

New updates? I don't want to hinder your progress on the mod.

+1 vote     reply to comment
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Released Dec 2008
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775 votes submitted.

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Highest Rated (18 agree) 10/10

This modification not only follows the original valve art style but is also keeping users up-to-date again. With moronic individuals posting 5's out of 10 because of their lack of interest or understanding of a project of this scale, this leaves fans with pretty much all the knowledge of the Half-Life universe to rate a 10/10 and give information to support. Half-Life 2 was to have a 50+ hour campaign and have over 20 weapons. Fun fact: The Borealis in fact was owned by a scientific research team…

Jan 28 2011, 6:15pm by av3nger

Lowest Rated (4 agree) 5/10

Well, it is a great mod, there have really been some work in this, but there is also some big glitches that makes it... bad. The stalker-looking enemies is not well made, they doesn't look good, but a nice detail with the laser, but it damaging a little too much. And if you have passed a checkpoint/loading screen, you can't go back without it crashes (or at least it was what happened to me). Then your partner tries to walk down stairs, he just flyes around it, walking in walls and so on, undtil…

Oct 22 2010, 5:13pm by JK4ever

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