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We are pleased to say that Missing Information has been approved through Steam's Greenlight program! In just two short weeks after submitting the mod, we reached 14th place on Greenlight's top 100 and got final approval on October 1. This will allow us to fix bugs and push out updates sooner than before rather than having our fans worry about downloading patches in archives. Thank-you to everyone who voted for us.

So obviously this means that despite what some people on the internet would have you believe, the project is not dead. Real life took priority for many of us after 1.6, but the hiatus from the mod has done us some good. Most of the old gang is back together along with some new faces and we are working hard on porting everything over to our new Steam version. The first release will be a fixed version of Missing Information 1.6 ported to the Source 2013 engine which will resolve all the missing texture issues caused by the SteamPipe update. We will also have some new maps included in this version. The first of these is "Streetwar" which is a combat map based on an old City 17 map with architecture that never found its way into the final game. The next is "Terminal" which is an adaptation of Team GabeN's elusive fix that features the gloomy City 17 atmosphere that everyone loves so much.

As well, for those who were worried about us selling out like Black Mesa did, this mod will remain a free download on Steam.

Missing Information 1.6 is released!

Missing Information 1.6 is released!

News 41 comments

At long last our mod is finished and available for download. Thank you to all of our fans for their patience!

Missing Information update, Twitter and now on Desura!

Missing Information update, Twitter and now on Desura!

News 11 comments

A little update on what's going on with Missing Information!

Status report. Mac users. Site Update.

Status report. Mac users. Site Update.

News 16 comments

News regarding our next patch, our team status and Mac support.

Missing Information in the Top 100, Version 1.5.2 and Future Plans

Missing Information in the Top 100, Version 1.5.2 and Future Plans

News 23 comments

As many of you may have noticed, Missing Information has made it to MODDB's Mod of the Year top 100. It's come a long way, and we would like to thank...

RSS feed Downloads
Missing Information 1.6 Full

Missing Information 1.6 Full

Demo 108 comments

It is finally here! The long awaited 1.6 patch for Missing Information!

Missing Information patch 1.5.1

Missing Information patch 1.5.1

Patch 41 comments

First patch for our 1.5 release. This patch addresses several issues observed by our fans. Changelog can be found in description.

Missing Information 1.5

Missing Information 1.5

Demo 98 comments

1.5 version of Missing Information. This is the first release since our revival. This is an updated version 1.4, running on the Orange Box engine.

Post comment Comments  (1320 - 1330 of 1,774)
nobody_exec
nobody_exec

i dont get it. is v1.51 just a demo or is it a full release?

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Cremat0r
Cremat0r

It shows a part of the beta areas along with beta enemies and beta weapons.
If you want the whole testing experience, you should turn the console on because some enemies and weapons can't be seen/obtained without cheating.

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Cyowolf
Cyowolf

Out of curiousity, how does one spawn enemies? I've never quite figured that out, and I'm curious to see what there is.

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Mugofdoom Creator
Mugofdoom

npc_create npc_<npc name>

Say for instance you want to spawn a zombie, it's npc_create npc_zombie

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Cyowolf
Cyowolf

Any idea of the names of the beta enemies? I wish to fight them.

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Mugofdoom Creator
Mugofdoom

Houndeye, hydra, assassin, combine_s, bullsquid, stalker, mortarsynth, and I think that's it.

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Cyowolf
Cyowolf

Thanks. I'll go give that a test.

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ScarT- Creator
ScarT-

A demonstration.

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JohnnyMaverik
JohnnyMaverik

Wait is this finished (as in it plays from start to finish and there is an beginning and ending) or not? I'm confused :(

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Cremat0r
Cremat0r

It seems as you get easily confused :D
There is a DL with Version 1.5.1, which is older and not so ***-kicking like the things the MI-team is currently doing for the future, but it's good for some fun, especially with the console because many NPCs are in the game, but only spawnable through console, like many weapons.

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--JoKeR--
--JoKeR--

there is just a demo version relesed(v.1.51)

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warbrand2
warbrand2

so in the original v of hl2 there was going to be kids will taht be here and if it is will it be something that people can disable because some people think its wrong i am not one of them but some do.

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Mugofdoom Creator
Mugofdoom

-snip-

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EricFong
EricFong

Will we see the reworked sniper rifle?

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EricFong
EricFong

When we can expect a release?

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ScarT- Creator
ScarT-

Soon.

Reply Good karma+1 vote
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Half-Life 2
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Love-tub.net
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8.8

790 votes submitted.

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Highest Rated (18 agree) 10/10

This modification not only follows the original valve art style but is also keeping users up-to-date again. With moronic individuals posting 5's out of 10 because of their lack of interest or understanding of a project of this scale, this leaves fans with pretty much all the knowledge of the Half-Life universe to rate a 10/10 and give information to support. Half-Life 2 was to have a 50+ hour campaign and have over 20 weapons. Fun fact: The Borealis in fact was owned by a scientific research team…

Jan 28 2011 by av3nger

Lowest Rated (4 agree) 5/10

Well, it is a great mod, there have really been some work in this, but there is also some big glitches that makes it... bad. The stalker-looking enemies is not well made, they doesn't look good, but a nice detail with the laser, but it damaging a little too much. And if you have passed a checkpoint/loading screen, you can't go back without it crashes (or at least it was what happened to me). Then your partner tries to walk down stairs, he just flyes around it, walking in walls and so on, undtil…

Oct 22 2010 by JK4ever

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