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We are pleased to say that Missing Information has been approved through Steam's Greenlight program! In just two short weeks after submitting the mod, we reached 14th place on Greenlight's top 100 and got final approval on October 1. This will allow us to fix bugs and push out updates sooner than before rather than having our fans worry about downloading patches in archives. Thank-you to everyone who voted for us.

So obviously this means that despite what some people on the internet would have you believe, the project is not dead. Real life took priority for many of us after 1.6, but the hiatus from the mod has done us some good. Most of the old gang is back together along with some new faces and we are working hard on porting everything over to our new Steam version. The first release will be a fixed version of Missing Information 1.6 ported to the Source 2013 engine which will resolve all the missing texture issues caused by the SteamPipe update. We will also have some new maps included in this version. The first of these is "Streetwar" which is a combat map based on an old City 17 map with architecture that never found its way into the final game. The next is "Terminal" which is an adaptation of Team GabeN's elusive fix that features the gloomy City 17 atmosphere that everyone loves so much.

As well, for those who were worried about us selling out like Black Mesa did, this mod will remain a free download on Steam.

Missing Information 1.6 is released!

Missing Information 1.6 is released!

4 years ago News 38 comments

At long last our mod is finished and available for download. Thank you to all of our fans for their patience!

Missing Information update, Twitter and now on Desura!

Missing Information update, Twitter and now on Desura!

4 years ago News 11 comments

A little update on what's going on with Missing Information!

Status report. Mac users. Site Update.

Status report. Mac users. Site Update.

5 years ago News 15 comments

News regarding our next patch, our team status and Mac support.

Missing Information in the Top 100, Version 1.5.2 and Future Plans

Missing Information in the Top 100, Version 1.5.2 and Future Plans

5 years ago News 23 comments

As many of you may have noticed, Missing Information has made it to MODDB's Mod of the Year top 100. It's come a long way, and we would like to thank...

RSS feed Downloads
Missing Information 1.6 Full

Missing Information 1.6 Full

4 years ago Demo 107 comments

It is finally here! The long awaited 1.6 patch for Missing Information!

Missing Information patch 1.5.1

Missing Information patch 1.5.1

6 years ago Patch 39 comments

First patch for our 1.5 release. This patch addresses several issues observed by our fans. Changelog can be found in description.

Missing Information 1.5

Missing Information 1.5

6 years ago Demo 97 comments

1.5 version of Missing Information. This is the first release since our revival. This is an updated version 1.4, running on the Orange Box engine.

Post comment Comments  (1320 - 1330 of 1,739)
Blazer787 May 18 2010 says:

For some reason the door wont close on the sub at the borialis also some of the lvls wont work anyone else getting those problems?

Btw did anyone else find the crowbar in the borialis?

+1 vote     reply to comment
pwn3rb0y May 18 2010 replied:

I did when i was exploring the borialis map.Also there is a gman secret in the car level

+1 vote     reply to comment
ScarT- Creator
ScarT- May 18 2010 replied:

You have to let Odell enter first, or else it won't close the doors.

+1 vote   reply to comment
Xylemon May 15 2010 says:

I've just discovered this stie:
All I have to say is ****** wow.

+5 votes     reply to comment
RancidRandy Jun 2 2010 replied:

Yeah, I don't get those people on that forum.
They're all bitter about other mods based on the Beta, but don't seem to get anything done themselves. There are maps/models/fixes/etc. but no real, entire, mods. It's all just some weird drama.

+2 votes     reply to comment
sa2fan May 16 2010 replied:

AGNMI is for people who hate Gaben and MI.

0 votes     reply to comment
Xylemon May 19 2010 replied:

I know, that's what upsets me. MI is fine. Some complaints from the forums I read where, "It's the same boring level," I mean it's based off the beta. What else do they want?

+1 vote     reply to comment
JoshZemlinsky Jun 7 2010 replied:

AGNMI is the final boss of the community. It is not for pussies, and you two sure sound like pussies.

+1 vote     reply to comment
Junk May 19 2010 replied:

I wouldn't think too hard about that place.

+1 vote     reply to comment
FreeKill762 Jun 6 2010 replied:

Besides the fact we are right about you guys.

+1 vote     reply to comment
ScarT- Creator
ScarT- Jun 7 2010 replied:

You don't know anything about us really. You're just blindly following some bitter German kid that lost his YouTube account and is trying to make GabeN and MI the scapegoat.

+1 vote   reply to comment
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Half-Life 2
Gabe's Love Tub
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Release date
Released 2008
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Community Rating



784 votes submitted.

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Ratings closed.

Highest Rated (18 agree) 10/10

This modification not only follows the original valve art style but is also keeping users up-to-date again. With moronic individuals posting 5's out of 10 because of their lack of interest or understanding of a project of this scale, this leaves fans with pretty much all the knowledge of the Half-Life universe to rate a 10/10 and give information to support. Half-Life 2 was to have a 50+ hour campaign and have over 20 weapons. Fun fact: The Borealis in fact was owned by a scientific research team…

Jan 28 2011 by av3nger

Lowest Rated (4 agree) 5/10

Well, it is a great mod, there have really been some work in this, but there is also some big glitches that makes it... bad. The stalker-looking enemies is not well made, they doesn't look good, but a nice detail with the laser, but it damaging a little too much. And if you have passed a checkpoint/loading screen, you can't go back without it crashes (or at least it was what happened to me). Then your partner tries to walk down stairs, he just flyes around it, walking in walls and so on, undtil…

Oct 22 2010 by JK4ever


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