Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.
As many of you may have noticed, Missing Information has made it to MODDB's Mod of the Year top 100. It's come a long way, and we would like to thank everyone who have voted so far, we greatly appreciate your support and we hope that with your help, we can make it even further!
Posted by Mugofdoom on Jan 6th, 2010
As many of you may have noticed, Missing Information has made it to MODDB's Mod of the Year top 100. It's come a long way, and we would like to thank everyone who has voted so far, we greatly appreciate your support and we hope that with your help, we can make it even further!
Now, many of you are probably wondering what's up with 1.5.2. We are not being lazy, and we certainly are not procrastinating. The Missing Information team is a rather small team and we all have lives (well, sort of) and because of these lives, mod work has unfortunately suffered. We're currently working on fixing up any bugs that exist in 1.5.1 and getting together both a full and patch release that should hopefully fix most of the problems reported by our fans. A release date is currently unknown, due to the sporadic nature of mod work, so we cannot give you a specific date or time frame, but what we can tell you is there is not much left to do.
We would like to take this time to remind all of you that 1.4 and 1.5 are all DEMO releases. The first version, 1.4 was released way back when in 2006 as a playable alpha, 1.5 is simply an updated version of that release and we're currently working on something much bigger, and that brings us to our next official announcement.
Missing Information is being released in Episodic form. We've been focusing on this for a while now, but the recent patch has kind of set us off the track. 1.5.2 will be the last patch of 1.5, we're abandoning all work on it and you should know that nothing seen in 1.5.2 is representative of what will be in Episode 1. Episode 1 will be a complete overhaul of the storyline shown in Raising the Bar, taking the player through City 17, through the grimy sewers to the outer reaches of the city. Episode 2 will pick up right where Episode 1 left off. Our previous media release minus a few screens shows off some of what we have planned for Episode 1, and certainly there will be more to come.
Last but not least you may have noticed we put up a new render of the Cremator model remade by Mugofdoom. We've decided to, in addition to our media releases, release a screenshot of WIP or completed work every so often, just to show that we're actually hard at work and not slacking off.
The Cremator is a Combine janitor of sorts, based off concepts from the book Raising the Bar, he is a transhuman, cyborg type being with a stomach that produces a corrosive acid. This acid is pumped through a hole in his stomach, through a hose connected to his gun, known as an Immolator. His job, is basically to go in after a major fight or outbreak of Xen wildlife in the cities and spew his stomach acid on the bodies and aliens, and basically clean up the mess left by Civil Protection.
This creature paints a grizly picture of the state humanity is in, the Combine have transformed them into slaves, janitors and many other forms to suit them. Expect these hulking monstrosities to patrol the ruined streets of City 17 once Missing Information: Episode 1 is released, and expect more media from us as we complete it.