Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.

Report article RSS Feed Missing Information in the Top 100, Version 1.5.2 and Future Plans

As many of you may have noticed, Missing Information has made it to MODDB's Mod of the Year top 100. It's come a long way, and we would like to thank everyone who have voted so far, we greatly appreciate your support and we hope that with your help, we can make it even further!

Posted by Mugofdoom on Jan 6th, 2010

As many of you may have noticed, Missing Information has made it to MODDB's Mod of the Year top 100. It's come a long way, and we would like to thank everyone who has voted so far, we greatly appreciate your support and we hope that with your help, we can make it even further!

Now, many of you are probably wondering what's up with 1.5.2. We are not being lazy, and we certainly are not procrastinating. The Missing Information team is a rather small team and we all have lives (well, sort of) and because of these lives, mod work has unfortunately suffered. We're currently working on fixing up any bugs that exist in 1.5.1 and getting together both a full and patch release that should hopefully fix most of the problems reported by our fans. A release date is currently unknown, due to the sporadic nature of mod work, so we cannot give you a specific date or time frame, but what we can tell you is there is not much left to do.

We would like to take this time to remind all of you that 1.4 and 1.5 are all DEMO releases. The first version, 1.4 was released way back when in 2006 as a playable alpha, 1.5 is simply an updated version of that release and we're currently working on something much bigger, and that brings us to our next official announcement.

Missing Information is being released in Episodic form. We've been focusing on this for a while now, but the recent patch has kind of set us off the track. 1.5.2 will be the last patch of 1.5, we're abandoning all work on it and you should know that nothing seen in 1.5.2 is representative of what will be in Episode 1. Episode 1 will be a complete overhaul of the storyline shown in Raising the Bar, taking the player through City 17, through the grimy sewers to the outer reaches of the city. Episode 2 will pick up right where Episode 1 left off. Our previous media release minus a few screens shows off some of what we have planned for Episode 1, and certainly there will be more to come.

Last but not least you may have noticed we put up a new render of the Cremator model remade by Mugofdoom. We've decided to, in addition to our media releases, release a screenshot of WIP or completed work every so often, just to show that we're actually hard at work and not slacking off.
Cremator Final
The Cremator is a Combine janitor of sorts, based off concepts from the book Raising the Bar, he is a transhuman, cyborg type being with a stomach that produces a corrosive acid. This acid is pumped through a hole in his stomach, through a hose connected to his gun, known as an Immolator. His job, is basically to go in after a major fight or outbreak of Xen wildlife in the cities and spew his stomach acid on the bodies and aliens, and basically clean up the mess left by Civil Protection.

This creature paints a grizly picture of the state humanity is in, the Combine have transformed them into slaves, janitors and many other forms to suit them. Expect these hulking monstrosities to patrol the ruined streets of City 17 once Missing Information: Episode 1 is released, and expect more media from us as we complete it.

Post comment Comments
DabuXian Jan 7 2010 says:

Can't wait. :P

+3 votes     reply to comment
Bugles Jan 7 2010 says:

yeah man, sounds awesome

+1 vote     reply to comment
--JoKeR-- Jan 7 2010 says:

will there be no new maps in 1.52 like the rest of the e3 maps??

+1 vote     reply to comment
Mugofdoom Author
Mugofdoom Jan 7 2010 replied:

All the E3 maps are already included.

+1 vote   reply to comment
--JoKeR-- Jan 8 2010 replied:

there is one of kleiner s labor and the one shown in a video here in their profile (e3_under)

+1 vote     reply to comment
Mugofdoom Author
Mugofdoom Jan 8 2010 replied:

E3_lab requires alot of animation work to be completed, e3_under was shipped with 1.4 and 1.5 and we're updating it in 1.5.2.

We've been working on e3_lab but it's just not worth the effort we put into it when we could be working on the actual mod, the actual storyline, etc.

+1 vote   reply to comment
Kalakukkoo Jan 7 2010 says:

I never knew that the Immolator's acid comes from Cremator's stomach.
Where did you find this info?

So how does Gordon use Immolator (I know that it was a weapon that the player could use in HL2beta). Has he taken a stomach from a Cremator? And what gives more ammo to this weapon?

+1 vote     reply to comment
Mugofdoom Author
Mugofdoom Jan 7 2010 replied:

In the concept you can see a tube going from the back of the immolator to his stomach.

Each immolator comes with a set amount of acid in it, you get more acid from picking up other immolators. The Cremators have infinite acid because they generate their own.

+1 vote   reply to comment
Croco15 Jan 7 2010 says:

I'm really excited!

+1 vote     reply to comment
ghostings Jan 7 2010 says:

>A< I want it so bad!

+1 vote     reply to comment
lmaodawg Jan 7 2010 says:

FREAKIN AWESOME! FINALLY! MAI PRAYERS R ANSWERED!!!! now all i need is a new PC....-.- lol, so, will you have really epic voice acting with scripts from Raising The Bar, or will you have EPICLY COPIED voices from the beta and some of your own? My god just the thought of all this is...so..so...EPIC i just want to, SCREAM and not alot of really epic mods make me scream its epicnes.....Jerry gives you an 1,000,000out of 5 KEEP IT UP!:3 ....did i say this is epic? no? well this IS EPIC-er than modernwarfare 2 and hl2 and everything!! ill stop now :3

+1 vote     reply to comment
Megadave2003 Jan 8 2010 says:

I wonder what weather control is gonna look like.

+2 votes     reply to comment
JustBarney Apr 2 2010 replied:

Me too, but I know a big battle with tanks and Striders will be involved.

+1 vote     reply to comment
Deremix Apr 8 2010 says:


Raising the bar, in game. Finally.

+1 vote     reply to comment
dioxybenzone May 27 2010 says:

ok, its been FIVE MONTHS since anything has been reported. its ******* me off. i wish they would release a 1.515 patch or something just to show a semi working game.

0 votes     reply to comment
Mugofdoom Author
Mugofdoom Jun 9 2010 replied:

Calm the **** down, we got this.

We just gotta fix the Odell staircase bug and we're good to go.

+1 vote   reply to comment
Glider4 Jul 1 2010 replied:

yea u said that like ages ago:(. i agree with him. give us news at least

+2 votes     reply to comment
ScarT- Creator
ScarT- Jul 1 2010 replied:

Things are going fine.

+1 vote   reply to comment
AUG_DUDE Jul 4 2010 says:

did gabe newell asked for themissing information team to stop making this mod?
i heard about it, is it true?

+1 vote     reply to comment
Mugofdoom Author
Mugofdoom Jul 4 2010 says:

Never happened, never going to happen.

+2 votes   reply to comment
M0rg0n_Fr33m4n Aug 8 2010 says:


+1 vote     reply to comment
jacek2144 Oct 26 2010 says:

Can't Wait !!!

+1 vote     reply to comment
austinzolo Oct 31 2013 says:

Is this still a work in progress? Or is it done?

+1 vote     reply to comment
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