First of all, we should thank Erayser and [TZP]LoNer1 for their splendid work on the source codes of ModDB "ModDB staff are to be thanked too!", with their work I managed to pull out a nice new design for our humble TAZ. The code is originally made by Erayser and heavily modified by LoNer1 for use in multiple mods, RADIUM, GHOST LAND, MISERY, I took several codes from the three mods and made few more touches to get a special look for TAZ.
Now the progress. You may have noticed a drop on speed after the release of 1.7.4, I have explained this before, no more updates till Misery 2.2 is out, only than TAZ will kick in again with new updates, and the first release will be 2.0, however, the development is still running, and this is obviously noticable through the constantly uploaded screenshots, so bear with us folks!
Many vanilla weapons has been replaced with HQ models, and many new weapons has been added, here are few samples from both parts :
The things you know :
You all know how wonderful the skins Kuba comes up with, so here are some cool reminders :
The M590 will take place of the Winchester-1300 as we don't have any good quality models, once we get a proper model we will restore it.
You have also seen some rendered images but no actual ingame shots, so here are some of them "no more just to keep the hype at ease" :
Things you don't know :
You will never know everything about a mod as long as it's still being WIP, so always expect the unexpected. Here are stuff that I won't bother introducing for now :3 but I will put a proper introduction some other time.
Have fun finding their right names!
And finally, let me introduce Trapper's gift, the mighty Engraved double barrel! this will take place of the vanilla Winchester-1300 you get from trapper as a reward, I never liked that poor thing anyways, so here is a much beautiful gift for you stalkers, work your a** hard for it. "Toggle Fullscreen for a better view"
Engraved Double Barrel by mp5lng on Sketchfab
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Here are two Spreadsheets I made in MS. Excel to keep track and things organized :
Vanilla weapons : This list contains all Misery 2.2 weapons and their status including knives, detectors, grenades, basically everything you see in your hands.
Featured in 2.0 : This list contains only the stuff 2.0 will bring, nothing will be replaced from the vanilla.
Both lists are still WIP, the first will stop once there are no remaining vanilla, the second won't stop at any number as long as we're breathing ( ͡° ͜ʖ ͡°)
P.S : It is better to download the files and open them in MS. Excel in order to get a proper view.
Cheeki Breeki bandits!
Cant wait
Engraved Double Barrel... It seems my Decorated TOZ34 can rest in peace :D
Great
damnnn cant this will be gud
Can't wait, brother. Good luck.
Nice teaser for all stalkers waiting for 2.2. release.
Especialy that Sketchfab thing, you can inspect every model detail as pleased :)
Thanks man! we all are waiting eagerly to sink our claws into 2.2 :D and this teaser is just to make people even more eager, they still have no clue what 2.2 is bringing ;)
ModDB staff and Sketchfab team did an awesome job implementing such feature, it was actually mentioned some time ago Moddb.com, only I have never came across a single mod using it, so I thought I could be the first :]
M16A1. Its been a long time. :)
Thanks for the teaser. Something to keep our hopes up.
I know you have been waiting for that sweet rifle, so I wanted to ease things a little and satisfy you and all people who likes it :)
>The 590 is only a stand in
Why? Its a good gun, and feels much more solid than any 1300 I've handled.
Now look who has made it here!
I like the M590 more than the W1300, never liked the poorly modeled thing, I really hope we get a fresh model soon.
Yeah, basic training/tech school/medhold took a while. Definitely prefer the Mossberg, especially in a full stock config.
Hiya, mp5lng.
First things first, so lemme thank you for such a wonderful future release. Mod evolves day by day, and now it is obvious even for intransigent critics. Keep it up and good luck.
But before leave, let me ask you some quick question: which animations mod uses? Maybe it'll better if you make some video which will demonstrate some pistol / rifles / shotgun animations? It's all about details, you know.
Thanks!
Basically all animations are from two main mods, OWR3 and Shoker 2.1, OWR3 has the newest animations, I'm sure many people knows these two mods and have tried them, so if you want a nice preview you can just check those mods while we're working on TAZ.
P.S. - isn't that a P228 / P229 pistol on the screenshot?
Media.moddb.com
It looks like a P226, but I have no clue what was the modeler's intention when he worked on it, but surely it is a SIG SAUER!
What, no RK95 in the list? :(
Check the images section, I have posted something about it few days ago :)
I noticed later on, thanks a lot! I also commented that picture, and had a question about it. Can you reply to it? :)
Replied there!
How dead is this project?
This is your first appearance in this mod, take a look around and see how "dead" it is.
Know what i REALLY want to check out?
CoC + MISERY 2.2 + TAZ 2.0.
******* dream game.
By the way, how's the progress, man? As far as i can see mod wuz quite improved.
By the way, how's the progress, man? As far as i can see mod wuz quite improved.
Will incomplete reload? How in OWR 3.0
Hello, one quick question, is this compatible with the recently released Misery 2.2?
Can we expect a release for Misery 2.2?
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Getting serious CTD problems any time I try and load into any of my recent ZATON saves (i'm in jupiter and i have things I want to do in zaton, but I crash whenever I travel there, load the autosave the game has made, and from that point on if I try and use a save made in zaton It CTD's before it finishes loading.)
Log here: Mega.nz
IDK what is happening.