Version 2 mainly adds damaged models, along with some tweaking and bug fixes. A list of these can be found in the “Version 2 released!” news article...
Mini Mod is a full conversion, adding three new factions so far. All units and structures are to scale to each other.
After secretly stockpiling materials from the Russian Federation and China, the North Korean Army quickly overran South Korea. This new, powerful North Korea now poses a threat to the entire Pacific theater of operations.
Uses the brute force of conventional weapons. Units and structures are balanced between cost and quality.
Ending decades of fighting amongst each other, separate factions all across the African continent banded together as a new nation, the African Union. But, believing that the African Union would soon dissolve back into chaos, many countries denied selling arms, leaving the nation with an outdated and makeshift army. This has been negated by income from the now strictly controlled diamond trade.
Main focus with this faction is numbers. Every thing is low tech, and low cost.
Years of war with the GLA left the members of the United Nations with depleted resources and manpower. Now they rely on each other more than ever to keep the strength they once had as individual nations. With the emergence of the African Union, and the sudden strengthening of North Korea, technology may be the only thing between these countries and total annihilation.
Relies on high cost, very effective weaponry.
Recently, i haven't gotten much done due mainly to turrets not working. My todo-list at the moment for Version 3 is adding Ships, then balancing weapons and armor, sounds, and some bugs.
As far as sounds, they'll all be vanilla. i'm just wanting for North Korea to have China sounds, United Nations to have USA, African Union to have GLA, and the new faction will have robotic sounds.
i'll probably use a squad format with the infantry in new faction, instead of individual units. As far as the other three factions, i still don't know.
Here's a little of what i've been working on;
A Yamato in the making.
i can't make more turrets for it until i know how they will be attached in-game, which means this model probably won't get worked on till then. Other things i'm planning on doing to this model is things like a hole under the crane in the back where planes will come from, anchors, chains, and other details.
Other ships i'm planning are destroyers, subs, a flak ship mainly for anti-aircraft, a Kiev type ship, maybe even a landing ship for amphibious assaults.
If anyone has experience with adding more than one portable structure to a unit in Generals, please PM me. This mod is basically on hold until i find a way to add more turrets.