The true method of knowledge is experiment. So, strapped to the underside of a stolen Combine helicopter, you're part of my latest scientific investigation. Objective: To infiltrate and observe this peculiar little island a few miles off shore, its heart burrowed out by our ever-loving benefactors...
I was harsh on this mod the first time because I don't think I understood it. Then with the Steam release I tried it again with much better results.
This game is the very definition of action, laid out over several humongous citadel-like maps with amazing complexity and detail. Every step proves to be a challenge in combat and puzzle solving, but nevertheless extremely fun and immersive.
The story is actually pretty interesting and I paid close attention to it, hiding from the enemy sometimes just to read the text.
The work is amazing, especially considering there's practically no custom textures/models/sounds to awe the player and distract them from the original Half-Life 2 atmosphere.
Overall, MINERVA is a very good gaming experience.
I keep bouncing back from thinking that Minerva is brilliant to feeling that it is almost too limited in its variety and scope. In Minerva, a host launches you into an assault on a Combine island fortress. During the adventure, you will backtrack as new avenues open up amongst previously explored areas. It is really genious how the overlapping is developed and permits such a journey of length to be produced from an otherwise relatively small area. The host or commander will send messages via text to you from time to time. This contributes to creating a sense of uncertainty and greater purpose as you're never quite sure what she (or he?) is intending with your actions. It is a grand adventure but limited in its variety. The enemy selection feels consistent in its variety and grouping of enemies. It is logical but when it's all said and done, it leaves more to be desired. The architecture looks well done if repetitive. Minera is highly recommended.. just be aware that it achieves it greatness in part from its narrow focus.
Wow ! This mod is amazing ! really professionnal job !
great story, great scripting...
I only regret that speeches appears on screen when you are in fights, and you don't always have time to read it, especially when you're not english !
but the work done on this mod is just amazing !
I loved it !
Gameplay is dry and tedious and even boring at times.
The story is unclear and not canon to the Half Life series.
You are brought to this island with an underground Combine base. Your only contact is a person who sends you text messages that appear onscreen; let me stop right there and say this, they pop up at the wrong time, you could be in the heat of battle and a message comes up, but you can't read it because you're focusing on killing the enemies, and it doesn't come back up, it shows once for 20 seconds then goes away! Back to the person, they have some kind of messed-up-in-the-head/multiple personality syndrome/complex about them; one minute they're like, "Go this way and pull this lever to unlock the door." you do that but 50 Combine Elites with an Antlion Guard come from behind the door at once, then the person's like, "I lied! Now die!" then after you kill the Combine and the Guard, the person comes back with, "Sorry about that..." and tries to help you again, then double crosses you again. One point the person's like, "You need my help and I need your help to escape." then the person's like "You will die here, only I can escape!" It's the same thing over and over up to the very end. It's really annoying! Then, for no reason or way possible, zombies! The mod got even more bland and stupid.
The end was bad, too.
Mapping isn't anything special.
No new music, characters, models, anything.
Some parts are very unclear as to what to do or where to go.
This mod is nothing special.
I wanted to eradicate every bit of this mod from my computer.
Worst mod I've ever played.
And it's on Steam. wtf?!
Save yourself the trouble and don't play this.