The true method of knowledge is experiment. So, strapped to the underside of a stolen Combine helicopter, you're part of my latest scientific investigation. Objective: To infiltrate and observe this peculiar little island a few miles off shore, its heart burrowed out by our ever-loving benefactors...

Review RSS Feed sagesh says
10 sagesh

Sep 6th, 2013 0 people agree 0 people don't

It's like you're playing a free, official DLC for Half-Life 2: Episode One.

Phaota says
10 Phaota

Aug 14th, 2013 0 people agree 0 people don't

One of the best mods available for HL2. The new Steam Director's Cut Version is simple amazing in story, gameplay and visuals. Some of the architectural ideas in various locations are stunning, especially the big reveal done by the Power Core later in the game. Wow! That was awesome. If you are going to start playing mods for HL2, I'd recommend beginning with this one. You won't be disappointed.

BrianE3 says
10 BrianE3

Jul 15th, 2013 0 people agree 0 people don't

Great modd! Veeeery Good!

JKtoday says
10 JKtoday

Jul 6th, 2013 0 people agree 0 people don't

This is an amazing mod, I really liked it.

Omnomnick says
9 Omnomnick

Jun 26th, 2013 0 people agree 0 people don't

ValveTime Video Review available at the link below.

djpc820 says
10 djpc820

Jun 2nd, 2013 0 people agree 0 people don't

It's simply a cool and good mode :)

MadSnark says
10 MadSnark

May 8th, 2013 0 people agree 0 people don't

It was great.

SpeakEasy89 says
10 SpeakEasy89

May 5th, 2013 0 people agree 0 people don't

This is the first mod I can really remember playing that blew me away, way back when I had my first PC with its little Radeon 9200, had already played and loved Half-Life 2, and was for the first time investigating the treasure trove of free content that was mods. Recently I played through Black Mesa, and the level of quality and craft put into that mod reminded me of Minerva. As magnificent as Valve's games are, in my eyes Minerva retains the award for the most efficient and ingenious level design in any "Half-Life" production; the infamous Half-Life loading times are reduced in Minerva to "few and far between" (as well as shorter) because Adam Foster designed the island the mod takes place on to be laid out and layered realistically, thereby using space efficiently and creating environments which "make sense" and adhere to basic architectural concepts in the real world. In other words, rooms and areas "fit into" each other rather than hang out in empty space on a linear path, and since it all takes place on an island, this effectively means that the levels are built vertically rather than Valve's less efficient horizontal layouts which lend themselves to longer and more frequent loading intervals. I mention all this because it is part of how I continue to admire Foster's mod from both an artistic and technical perspective. The game experience itself is sublimely paced (yet continuously challenging), tense, varied, visceral, compelling, cerebral, *fun* and all wrapped up with a satisfying, intriguing and yet considerably mysterious plot told via the text of radio messages from the patronizing, manipulative, uncaring and yet decidedly moral, complex and endearing Minerva in combination with the environmental story telling we've come to expect from Half-Life games. The long and short of it though is really this: Half-Life fans, hell, video game fans with a copy of Episode 1 have *no reason* not to give this a spin. No. Reason. Play it now and forever be impressed

Xuku says
10 Xuku

May 2nd, 2013 0 people agree 0 people don't

Great Half-Life 2 mod, excellent level design and great environment detail. Really feels like an extension of Half-Life 2 itself, and is every bit as enjoyable.

jeanlink says
10 jeanlink

May 2nd, 2013 0 people agree 0 people don't

Nice Mod

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